[GameMode] Stunt Server - Printable Version
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+--- Thread: [GameMode] Stunt Server (
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Stunt Server [2.5.4] -
Kyance - 23.12.2013
So, after discontinuing my TDM script, i started creating this Stunt server.
Even though though i had many issues, i still continued developing it.
This was scripted from scratch.
The includes/plugins:
To have this game-mode running, you will need these plugins(They are added in the download, but still..)
- Y_INI (Register/Load/Mute system)
- zCMD (Most commands)
- sscanf (Most commands)
- mSelection (For the /car command)
- streamer ( - )
- progress ( - )
You can remove the progress one.
The commands
- Admin commands (52 commands)
- Player commands (23 commands)
- Teleports (11 teleports)
The server also has a "cheap" anti-cheat(Self-made), it kicks people when having these weapons:
- Minigun
- Heatseeker
- Satchel Charge(C4)/Detonator
- Night vision and Thermal goggles
- ----------------[2.5.3]----------------
- Toggleable anti-cheat(ON/OFF) ( LEVEL 6 - /ANTICHEAT )
- Automatically turns ON if NO admins online, or IF only a LEVEL 1 admin only
- Automatically turns OFF if Level 2, or a higher level admins online.
- ----------------[2.5.4]----------------
- If the Anti-Cheat is off, and there is a level 1 admin, the admin gets warned (SendMessageToAdmins + GameText), so he can /kick him.
It also has timers (that let players have 'special' fights, anti-cheat etc.) such as:- Minigun fight(Anti-Cheat has an exclusion for this)
- RPG Fight
- Grenade Fight
- Dildo Fight
- ----------------[2.5.3]----------------
- Admin-Check timer (If there are only Level 1 admins online(Or 0 admins), then it turns on automatically, but if there are level 2+ admins online, then it turns off)
- ----------------[2.5.4]----------------
- Textdraw timers. (2 currently)
Auto-Messages
The server has automated messages, that help people with:
- Commands
- Stats saving
- Reporting rulebreakers
- ----------------[2.5.4]----------------
- Spawning cars
- etc.
Pictures:
Download link(The gamemode is called 'test'):
PLANS:- Add more maps/teleports.
- Add a time-counter in /stats(For how long the player has been playing)
FUTURE UPDATES:- pLoggedIn - If the player is logged in, hopefully will fix the "Ping-kicks OnPlayerConnect" ADDED
- Add a /label || /removelabel (Clans/Factions i guess..)
CURRENT KNOWN BUGS:- /ostats is bugged(Issue is FOUND, not fixed yet)
- Some ID 0 bugs found.
CHANGELOG/UPDATELIST:- 24/12/2013 [VERSION 2.5.2]
- Fixed minor bugs (OnPlayerDeath, SetPlayerScore etc)
- Added new admin commands (/freezeall, /unfreezeall, /resetstats)
- New LSAP(/lsap) map (Not made by me, Credits to the mapper)
- Added a "gun-game" script (/gungame, /exitgungame, /gungamehelp, max. kills of 50, 11 guns.)
- Updated the Random Spawns (Now people spawn at /lsap and at /ramp1)
- The random fights(Minigun, Grenade, RPG etc.) have an extended time.
- 25/12/2013 [VERSION 2.5.3]
- Improved the anti-cheat
- Added an timer for the admins/anti-cheat (AdminCheck), which runs each 5 minutes(You can change it)
- Made the /anticheat (LEVEL 6) toggleable(ON/OFF)
- Improved the Kick for Weapon-Hacks
- 27/12/2013 [VERSION 2.5.4]
- Added some textdraws with timers
- Added more automated message( 1 )
- Added new map (Credits to dEvasT._)
- Added "pTimesKicked", "pTimesWarned", and "pCheater", not tested yet.
- pTimesKicked shows how many times the player has been kicked.
- pTimesWarned shows how many times the player has been warned.
- pCheater is written if the player has been kicked for having an outdated samp version/has used weapon-hacks
- If a player with the "pCheater == 1" joins, online admins get warned, but if there are no admins online, he gets kicked.
- Improved the Anti-Cheat, if the Anti-Cheat is off, and there is a level 1 admin online, the admin(s) get a warning.
- Made one strings size bigger, so the message fully shows.
- 28/12/2013 [VERSION 2.5.4]
- Removed 'pCheater' due to a bug, which i sadly didn't understand how to fix.
- Removed a line in /setmoney, so the user(playerid) doesn't loose money
- Added /piratewars (Basically a pirate/island type map) [12 spawns - 14 boats]
- Added /unfreezeme for VIPS
- Improved the /god, /gungame, /piratewars, /car command (People can't use /god or /car if in a gun-game stadium, duel or in the pirate-wars)
- 28/12/2013 [VERSION 2.5.4] (21:00)
- Fixed some /piratewars bugs
- Added so people can't use /goto when people are in /piratewars, /gungame, or in /duel
- Added so players spawn with 99hp, and with 25armour in Pirate-Wars(To avoid a Godmode bug)
- Made one timer longer, so hopefully there's less lag at one point
- Made a shorter command for /spec ( /sp )
- Fixed /savestatsall, so actually Level 6 can use it now
- Discovered some ID0 bugs .. ;__;
- 29/12/2013 [VERSION 2.5.7]
- Fixed /gungame bugs(You won't be able to use /piratewars or /boost etc in the gun-game, you won't receive the "Gungame killsprees" outside /gungame)
- Added /destroyvehicle for level 1 admins (To avoid random trolls blocking spawns/roads)
- Extended some timers
- Added so VIPS can't use boost in - Gungame - Piratewars - Duel
- *Haven't notified about this i think* Players no longer can use /weapons in - /duel - /gungame - /piratewars
- Admins can now see if a player types "/weapons"
- 30/12/2013 [VERSION 2.5.9]
- Added /warzone(Self created map, players can't use /cars || /weapons in it)
- Added "WARZONE/FUN" in /teles (Gungame, Piratewars and Warzone is in there)
- Added "pLoggedIn"(Players shouldn't get ping-kicked on connect now)
- Players in Pirate-Wars || Duel || Gun-Game || War-Zone won't receive the fights(Minigun, RPG, Grenade etc.)
- Players is Duel || War-Zone || Gun-Game || Pirate-Wars now get a hit indicator(Ding sound)
- Players who are logged in get their stats saved, so, basically, stats loosing isn't easy to to do now.
CREDITS:- The SAMP team for SAMP.
- The creators of PAWN for PAWN :p
- The creators of the includes/plugins.
- To people who helped me fix many bugs, help with scripts etc.
Re: Stunt Server -
Flaken - 23.12.2013
omg nice gamemode, but why you release it..?
Re: Stunt Server -
FahadKing07 - 23.12.2013
Nice GM. +REP
Re: Stunt Server -
Kyance - 23.12.2013
Quote:
Originally Posted by Flaken
omg nice gamemode, but why you release it..?
|
Why not? ^^
Re : Stunt Server -
med01 - 23.12.2013
NICE GM!!
Re: Stunt Server -
JeaSon - 23.12.2013
pretty good
Re: Stunt Server -
Drake Star - 23.12.2013
I like it good work
Re: Stunt Server -
Kyance - 24.12.2013
Thanks guys.
I will update this topic tomorrow, added a gungame command, and some admin commands.
Fixed the kill-spree bug(Instead of getting the killers score, it got the player(victims) score.)
Re: Stunt Server -
Battlezone - 24.12.2013
Very Cool bro, we're waiting for more releases from you
Re: Stunt Server -
Kyance - 24.12.2013
UPDATED- 24/12/2013 [VERSION 2.5.2]
- Fixed minor bugs (OnPlayerDeath, SetPlayerScore etc)
- Added new admin commands (/freezeall, /unfreezeall, /resetstats)
- New LSAP(/lsap) map (Not made by me, Credits to the mapper)
- Added a "gun-game" script (/gungame, /exitgungame, /gungamehelp, max. kills of 50, 11 guns.)
- Updated the Random Spawns (Now people spawn at /lsap and at /ramp1)
- The random fights(Minigun, Grenade, RPG etc.) have an extended time.
DOWNLOAD LINKS
http://www.mediafire.com/download/ji...ode%282%29.rar
https://mega.co.nz/#!8IR31RBC!FNDAgA...SyptcexBGKeGnY