forward ChequearAFK();
public ChequearAFK()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(OnPlayerUpdate(i) == 0)
{
new Float:PosX, Float:PosY, Float:PosZ;// Sacas las coords del player
GetPlayerPos(i, PosX, PosY, PosZ );
playertextid = CreatePlayer3DTextLabel(i,"AFK",0xE60000FF,PosX,PosY, PosZ,999);// Creas el label para saber que esta afk
//Aca podes castigarlo si queres por afk
}
if(OnPlayerUpdate(i) == 1)
{
DeletePlayer3DTextLabel(i, playertextid); // Cuando vuelve borras el label
}
}
return 1;
}
forward Pausa();
public Pausa()
{
new PlayerText3D:pausa;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(OnPlayerUpdate(i) == 0)
{
new Float:PosX, Float:PosY, Float:PosZ;
GetPlayerPos(i, PosX, PosY, PosZ );
pausa = CreatePlayer3DTextLabel(i,"[EN PAUSA] Cambia si quieres",0xFFFF00FF,PosX,PosY, PosZ,999);
}
if(OnPlayerUpdate(i) == 1)
{
DeletePlayer3DTextLabel(i, pausa);
}
}
return 1;
}
Galileo:
D:\Server\gamemodes\DE.pwn(21247) : error 017: undefined symbol "playertextid" D:\Server\gamemodes\DE.pwn(2124 ![]() D:\Server\gamemodes\DE.pwn(2124 ![]() D:\Server\gamemodes\DE.pwn(21252) : error 017: undefined symbol "playertextid" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. AYUDA Please ! |
forward ChequearAFK(); public ChequearAFK() { for(new i = 0; i < MAX_PLAYERS; i++) { if(OnPlayerUpdate(i) == 0) { new Float:PosX, Float:PosY, Float:PosZ;// Sacas las coords del player GetPlayerPos(i, PosX, PosY, PosZ ); playertextid = CreatePlayer3DTextLabel(i,"AFK",0xE60000FF,PosX,PosY, PosZ,999);// Creas el label para saber que esta afk if(CombateON[playerid] == true) return SendClientMessage(playerid, -1,"Te has Auto Suicidado. {FF0000}(Razon: Pausar En Combate)"),SetPlayerHealth(playerid, 0.0),DeletePlayer3DTextLabel(i, playertextid); } if(OnPlayerUpdate(i) == 1) { DeletePlayer3DTextLabel(i, playertextid); // Cuando vuelve borras el label } }
forward ChequearAFK();
public ChequearAFK()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(OnPlayerUpdate(i) == 0)
{
new Float:PosX, Float:PosY, Float:PosZ;// Sacas las coords del player
GetPlayerPos(i, PosX, PosY, PosZ );
playertextid = CreatePlayer3DTextLabel(i,"AFK",0xE60000FF,PosX,PosY, PosZ,999);// Creas el label para saber que esta afk
//Aca podes castigarlo si queres por afk
}
if(OnPlayerUpdate(i) == 1)
{
DeletePlayer3DTextLabel(i, playertextid); // Cuando vuelve borras el label
}
}
return 1;
}
Mira Mi Codio, Con Elde El man, Asme El Favor Y Melo Pones Al Tuyo:
Код HTML:
forward ChequearAFK(); public ChequearAFK() { for(new i = 0; i < MAX_PLAYERS; i++) { if(OnPlayerUpdate(i) == 0) { new Float:PosX, Float:PosY, Float:PosZ;// Sacas las coords del player GetPlayerPos(i, PosX, PosY, PosZ ); playertextid = CreatePlayer3DTextLabel(i,"AFK",0xE60000FF,PosX,PosY, PosZ,999);// Creas el label para saber que esta afk if(CombateON[playerid] == true) return SendClientMessage(playerid, -1,"Te has Auto Suicidado. {FF0000}(Razon: Pausar En Combate)"),SetPlayerHealth(playerid, 0.0),DeletePlayer3DTextLabel(i, playertextid); } if(OnPlayerUpdate(i) == 1) { DeletePlayer3DTextLabel(i, playertextid); // Cuando vuelve borras el label } } |
forward ChequearAFK();
public ChequearAFK()
{
for(new i = 0; i < MAX_PLAYERS; i++)
new PlayerText3D:playertextid;//tenias que crear el new
{
if(OnPlayerUpdate(i) == 0)
{
new Float:PosX, Float:PosY, Float:PosZ;// Sacas las coords del player
GetPlayerPos(i, PosX, PosY, PosZ );
playertextid = CreatePlayer3DTextLabel(i,"AFK",0xE60000FF,PosX,PosY, PosZ,999);// Creas el label para saber que esta afk
if(CombateON[playerid] == true) return SendClientMessage(playerid, -1,"Te has Auto Suicidado. {FF0000}(Razon: Pausar En Combate)"),SetPlayerHealth(playerid, 0.0),DeletePlayer3DTextLabel(i, playertextid);
}
if(OnPlayerUpdate(i) == 1)
{
DeletePlayer3DTextLabel(i, playertextid); // Cuando vuelve borras el label
}
}
ve asi?
pawn Код:
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