modelID xRot yRot zRot Zoom
346 rotX rotY rotZ Zoom
if(listid == gun)
{
if(response)
{
SendClientMessage(playerid, 0xFF0000FF, "{00FF00}[INFO] Vocк pegou a arma com sucesso!");
GivePlayerWeapon(playerid, modelid, 5000);
}
else
return 1;
}
return 1;
}
Nгo pq? o.O e outro qual seria o motivo de usar hack? todas as armas sгo liberadas no meu servidor.
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//Armas - Topo do GM.. Este code nгo й de outra pessoa, eu fiz esses comentarios de *3 *1 *2 pra me ajudar
#define PREV_BG_COLOR2_ARMAS 0xFFFF00AA // TD Selectioncolor *3
#define DIALOG_BG_COLOR_ARMAS 0xC2C2C2BB // DialogBGColor *1
#define PREV_BG_COLOR_ARMAS 0x88888899 // PreviewBGColor *2
//Menu De Armas - Comando
CMD:w(playerid, params[])
{
ShowModelSelectionMenu(playerid, gun, "Selecione uma arma", DIALOG_BG_COLOR_ARMAS, PREV_BG_COLOR_ARMAS, PREV_BG_COLOR2_ARMAS);
return 1;
}
public OnPlayerModelSelection(playerid, response, listid, modelid)
{
if(listid == skinlist) // Isso daqui й do meu menu de skins. nгo tem nada a ver.
{
if(response)
{
SendClientMessage(playerid, 0xFF0000FF, "{00FF00}[INFO] Skin Alterada com sucesso!");
SetPlayerSkin(playerid, modelid);
}
else
return 1;
}
if(listid == gun) //Isso daqui sim й do menu de armas.
{
if(response)
{
SendClientMessage(playerid, 0xFF0000FF, "{00FF00}[INFO] Vocк pegou a arma com sucesso!");
GivePlayerWeapon(playerid, modelid, 5000);
}
else
return 1;
}
return 1;
}
333 0.0 0.0 0.0 2.5 334 0.0 0.0 0.0 2.5 335 0.0 0.0 0.0 2.5 336 0.0 0.0 0.0 2.5 337 0.0 0.0 0.0 2.5 338 0.0 0.0 0.0 2.5 339 0.0 0.0 0.0 2.5 341 0.0 0.0 0.0 2.5 321 0.0 0.0 0.0 2.5 322 0.0 0.0 0.0 2.5 323 0.0 0.0 0.0 2.5 324 0.0 0.0 0.0 2.5 325 0.0 0.0 0.0 2.5 326 0.0 0.0 0.0 2.5 342 0.0 0.0 0.0 2.5 346 0.0 0.0 0.0 2.5 347 0.0 0.0 0.0 2.5 348 0.0 0.0 0.0 2.5 349 0.0 0.0 0.0 2.5 350 0.0 0.0 0.0 2.5 351 0.0 0.0 0.0 2.5 352 0.0 0.0 0.0 2.5 353 0.0 0.0 0.0 2.5 354 0.0 0.0 0.0 2.5 355 0.0 0.0 0.0 2.5 356 0.0 0.0 0.0 2.5 357 0.0 0.0 0.0 2.5 358 0.0 0.0 0.0 2.5 363 0.0 0.0 0.0 2.5 366 0.0 0.0 0.0 2.5 367 0.0 0.0 0.0 2.5 371 0.0 0.0 0.0 2.5
public OnPlayerModelSelection(playerid, response, listid, modelid)
{
if(listid == skinlist) // Isso daqui й do meu menu de skins. nгo tem nada a ver.
{
if(response)
{
SendClientMessage(playerid, 0xFF0000FF, "{00FF00}[INFO] Skin Alterada com sucesso!");
SetPlayerSkin(playerid, modelid);
}
}
if(listid == gun) //Isso daqui sim й do menu de armas.
{
if(response)
{
SendClientMessage(playerid, 0xFF0000FF, "{00FF00}[INFO] Vocк pegou a arma com sucesso!");
GivePlayerWeapon(playerid, modelid, 5000);
}
}
return 1;
}