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[Map] LSPD Exterior, First map - Printable Version

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+---- Thread: [Map] LSPD Exterior, First map (/showthread.php?tid=481897)



LSPD Exterior - ghost556 - 18.12.2013

Hey guys, this is really my first map with the sa-mp map editor.

Anyway i did this in about an hour, while i was bored. This map contains a 2 police parking spots, 1 small parking spot out front for visitors, 1 small park area (Also out front), 1 small garage building and 2 entrances to the police parking, its fairly big, but anyway.

Photos

Front


Vistor parking


Waiting area


Police car park


Garage building


Main entrance


Side entrance


Please leave me your feedback, but now its onto the code.

Code

Code:
RemoveBuildingForPlayer(playerid, 4063, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 4064, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4096, 1602.9141, -1608.1641, 19.0547, 0.25);
RemoveBuildingForPlayer(playerid, 4097, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 1525, 1549.8906, -1714.5234, 15.1016, 0.25);
RemoveBuildingForPlayer(playerid, 4228, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1565.4141, -1722.3125, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1565.4141, -1722.3125, 25.0391, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4453, -1713.3047, 14.4297, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1709.6406, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.2969, -1702.6016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1693.3906, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1689.9844, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1687.1016, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5234, -1678.8438, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.9297, -1677.1250, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1677.7266, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 4032, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 4232, 1568.2891, -1677.7813, 10.8203, 0.25);
RemoveBuildingForPlayer(playerid, 1536, 1555.8906, -1674.1094, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1553.8672, -1673.4609, 16.4375, 0.25);
RemoveBuildingForPlayer(playerid, 646, 1545.5625, -1672.2188, 14.0000, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.6016, -1664.6250, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1546.8672, -1658.3438, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1547.5703, -1661.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 4091, 1605.1406, -1728.9375, 18.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3975, 1578.4688, -1676.4219, 13.0703, 0.25);
RemoveBuildingForPlayer(playerid, 3976, 1571.6016, -1675.7500, 35.6797, 0.25);
RemoveBuildingForPlayer(playerid, 4192, 1591.6953, -1674.8516, 20.4922, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.4766, -1648.4531, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1541.4531, -1642.0313, 13.0469, 0.25);
RemoveBuildingForPlayer(playerid, 647, 1541.7422, -1638.9141, 14.4375, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 4090, 1602.9141, -1608.1641, 19.0547, 0.25);
CreateObject(18981, 1552.03699, -1614.73413, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.04663, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1552.03699, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1614.77417, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1576.78406, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.21704, -1710.09924, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.21704, -1689.51318, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.58997, -1664.54724, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.87402, -1639.71765, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(18981, 1600.87402, -1614.77417, 12.04990,   0.00000, 90.00000, 0.00000);
CreateObject(8674, 1544.74390, -1602.31177, 13.61596,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1555.03687, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1565.32996, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1575.62292, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1585.91589, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1596.20593, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1606.49585, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1539.58203, -1607.48804, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.59875, -1617.76697, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(3976, 1568.15820, -1683.83118, 33.03810,   0.00000, 0.00000, 0.00000);
CreateObject(19373, 1549.46045, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1691.92627, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.30847, -1688.74634, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(3578, 1539.32288, -1627.99097, 11.67680,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.58203, -1638.12695, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.58203, -1645.83704, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1544.76392, -1651.01563, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1607.81189, -1602.31177, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1613.00012, -1607.50000, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01514, -1617.78479, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1628.16394, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1638.52991, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1648.89587, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.00012, -1659.26184, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1669.61877, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1679.98474, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1690.35083, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1700.71680, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1711.08276, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1613.01794, -1716.62085, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1596.31104, -1721.80383, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(19373, 1541.31445, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.33447, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1541.31445, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1695.00427, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, 1541.31445, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1698.08228, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1701.19946, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1704.39832, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1542.48035, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1545.97839, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(19373, 1549.46045, -1707.59631, 12.47050,   0.00000, 90.00000, 0.00000);
CreateObject(983, 1539.71960, -1706.03369, 13.06698,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.71960, -1696.82068, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.71960, -1690.38269, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1542.88574, -1687.21436, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1550.76672, -1687.21436, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(19158, 1549.91101, -1698.52161, 13.56421,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1704.98975, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1700.21667, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1695.66565, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1546.62183, -1691.33667, 13.39310,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1550.76672, -1680.20935, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1542.88574, -1680.20935, 13.06700,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1539.75928, -1677.04602, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.75928, -1672.23206, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1539.75928, -1661.40796, 13.06700,   0.00000, 0.00000, 0.00000);
CreateObject(10183, 1559.96521, -1606.08752, 12.55010,   0.00000, 0.00000, 45.23820);
CreateObject(10183, 1590.15906, -1606.18152, 12.55010,   0.00000, 0.00000, 45.23820);
CreateObject(10183, 1565.00842, -1617.70789, 12.55010,   0.00000, 0.00000, 225.26781);
CreateObject(10183, 1585.31140, -1617.70789, 12.55010,   0.00000, 0.00000, 225.26781);
CreateObject(8674, 1550.16199, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1560.44202, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1570.72205, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1581.00195, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1591.28198, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1600.27698, -1621.24573, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(10183, 1559.76208, -1641.36108, 12.55410,   0.00000, 0.00000, 225.26781);
CreateObject(8674, 1549.86255, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1560.16455, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1570.39856, -1632.92236, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1575.63086, -1632.94202, 13.61600,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1580.73035, -1638.06995, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1580.73035, -1645.85291, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(11504, 1585.05774, -1643.91821, 11.93548,   0.00000, 0.00000, 90.00000);
CreateObject(966, 1539.76636, -1624.59180, 12.42202,   0.00000, 0.00000, 88.85189);
CreateObject(8674, 1539.58203, -1636.67896, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1539.59875, -1619.21497, 13.61600,   0.00000, 0.00000, 90.00000);
CreateObject(1536, 1552.37952, -1685.22437, 12.54770,   0.00000, 0.00000, 90.00000);
CreateObject(1536, 1552.34204, -1682.21826, 12.54770,   0.00000, 0.00000, -90.00000);
CreateObject(18762, 1610.44922, -1601.81946, 12.21900,   0.00000, 90.01500, 179.88600);
CreateObject(18762, 1605.43323, -1601.83447, 12.08900,   0.00000, 88.83000, 180.00000);
CreateObject(18762, 1600.57520, -1601.83545, 12.08900,   0.00000, 89.87100, 180.00000);
CreateObject(18762, 1596.75818, -1601.83545, 12.08900,   0.00000, 90.62500, 180.00000);
And the gates.

Code:
CreateObject(968, 1539.76770, -1624.45361, 13.27910,   0.00000, -90.00000, 88.76010);
CreateObject(980, 1607.30994, -1721.77063, 12.27361,   0.00000, 0.00000, 180.00000);
Thank you, for your feedback and your time looking at my first map.


Re: LSPD Exterior, First map - Gen3i - 18.12.2013

Niceee


Respuesta: Re: LSPD Exterior, First map - ghost556 - 18.12.2013

Quote:
Originally Posted by Gen3i
View Post
Niceee
Thanks


Re: LSPD Exterior, First map - DemME - 22.12.2013

Love, may I get premission to use it in my RP server? seems awesome!


Re: LSPD Exterior, First map - Alphlax - 22.12.2013

simple


Re: LSPD Exterior, First map - Don_Cage - 22.12.2013

Its nice for first map you have potential. Yes its simple and clean but i like how you think till you map


Respuesta: Re: LSPD Exterior, First map - ghost556 - 24.12.2013

Quote:
Originally Posted by DemME
View Post
Love, may I get premission to use it in my RP server? seems awesome!
Yes you may use it in your rp server, and thanks for the positive feedback from all

Quote:
Originally Posted by Alphlax
View Post
simple
Yes, your right it is simple.

Quote:
Originally Posted by Don_Cage
View Post
Its nice for first map you have potential. Yes its simple and clean but i like how you think till you map
Thanks for the positive feedback.


Re: LSPD Exterior, First map - Gregory00 - 24.12.2013

Nice one for first map!


Re: LSPD Exterior, First map - iBitch - 24.12.2013

Fair.


Re: LSPD Exterior, First map - J4mmyHD - 24.12.2013

Nice firt map man.