if(PlayerInfo[playerid][pLider] == 19 || PlayerInfo[playerid][pMembro] == 19 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 20 || PlayerInfo[playerid][pMembro] == 20 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 24 || PlayerInfo[playerid][pMembro] == 24 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 25 || PlayerInfo[playerid][pMembro] == 25 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembro] == 6 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 15 || PlayerInfo[playerid][pMembro] == 15 && PlayerInfo[playerid][pCargo] >= 5)
{
if (strcmp("/cofre mat", cmdtext, true, 10) == 0) {
if(PlayerInfo[playerid][pLider] == 19 || PlayerInfo[playerid][pMembro] == 19 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 20 || PlayerInfo[playerid][pMembro] == 20 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 24 || PlayerInfo[playerid][pMembro] == 24 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 25 || PlayerInfo[playerid][pMembro] == 25 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembro] == 6 && PlayerInfo[playerid][pCargo] >= 5 || PlayerInfo[playerid][pLider] == 15 || PlayerInfo[playerid][pMembro] == 15 && PlayerInfo[playerid][pCargo] >= 5)
{
new org = GetPlayerOrg(playerid);
if(BancoDasOrgs[org][Dinheiro] < 10000) return SendClientMessage(playerid, COLOR_RED, "Sua guangue nгo tem dinheiro suficiente no cofre.");
BancoDasOrgs[org][Dinheiro] -= 10000;
BancoDasOrgs[org][Materiais] += 15000;
SendClientMessage(playerid,COLOR_WHITE,"Vocк encomendou 15.000 materias para o seu cofre por R$10.000 reais do seu cofre.");
return 1;
}
else {
SendClientMessage(playerid,COLOR_WHITE,"Esse comando sу pode ser usado por lнderes ou sub-lнderes.");
return 1;
}
}
if (strcmp("/cofre mat", cmdtext, true, 10) == 0) {
if (strcmp("/cofremat", cmdtext, true, 10) == 0) {
if((PlayerInfo[playerid][pLider] == 19 || PlayerInfo[playerid][pMembro] == 19 || PlayerInfo[playerid][pLider] == 20 || PlayerInfo[playerid][pMembro] == 20 || PlayerInfo[playerid][pLider] == 24 || PlayerInfo[playerid][pMembro] == 24 || PlayerInfo[playerid][pLider] == 25 || PlayerInfo[playerid][pMembro] == 25 PlayerInfo[playerid][pLider] == 6 || PlayerInfo[playerid][pMembro] == 6 || PlayerInfo[playerid][pLider] == 15 || PlayerInfo[playerid][pMembro] == 15) && PlayerInfo[playerid][pCargo] >= 5)
#define cargo PlayerInfo[playerid][pCargo]
#define lider PlayerInfo[playerid][pLider]
if(cargo > 5 || lider)
{
// meu cуdigo
}
Se ele sу pode ser utilizados por lнder ou sub, nгo seria mais fбcil:
pawn Код:
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