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[Map] Car Park & Park [Good for RP servers] - Printable Version

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+---- Thread: [Map] Car Park & Park [Good for RP servers] (/showthread.php?tid=480532)



Car Park & Park [Good for RP servers] - Edonikiller - 11.12.2013

* Information *
This map its mapped by me,today at 14:30
I thinked to do a map, about Car park,and a park for Roleplay server, so here it is.
Enjoy


* Contact *
Contact on skype: edoni.9
Contact on ********: Edon S.Ramadani

* Codes *
Code:
CreateObject(19381, 1472.09253, -1710.46179, 13.06251,   0.00000, 90.00000, 89.19994);
CreateObject(19381, 1472.19495, -1699.95313, 13.07196,   0.00000, 90.00000, 89.19994);
CreateObject(19381, 1472.29773, -1689.38538, 13.06251,   0.00000, 90.00000, 89.19994);
CreateObject(19381, 1472.31274, -1685.57959, 13.06251,   0.00000, 90.00000, 89.19994);
CreateObject(19381, 1484.79126, -1710.64001, 13.06251,   0.00000, 90.00000, 89.97994);
CreateObject(19381, 1484.80310, -1700.10022, 13.06251,   0.00000, 90.00000, 89.97994);
CreateObject(19381, 1484.81189, -1689.57507, 13.06251,   0.00000, 90.00000, 89.97994);
CreateObject(19381, 1484.87488, -1685.45447, 13.06251,   0.00000, 90.00000, 89.97994);
CreateObject(983, 1486.31287, -1715.93530, 13.72175,   0.00000, 0.00000, 89.16000);
CreateObject(982, 1479.97937, -1693.11401, 13.70038,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1483.14624, -1715.95435, 13.72175,   0.00000, 0.00000, 89.16000);
CreateObject(983, 1479.93579, -1709.15186, 13.72175,   0.00000, 0.00000, 179.03998);
CreateObject(3439, 1480.58179, -1712.13965, 17.16076,   0.00000, 0.00000, 0.00000);
CreateObject(3439, 1480.53210, -1715.38184, 17.16076,   0.00000, 0.00000, 0.00000);
CreateObject(982, 1477.00781, -1693.37463, 13.70038,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1476.98804, -1709.44128, 13.72175,   0.00000, 0.00000, 179.03998);
CreateObject(3439, 1476.33301, -1712.33276, 17.16076,   0.00000, 0.00000, -0.30000);
CreateObject(3439, 1475.95544, -1715.20496, 17.16076,   0.00000, 0.00000, 0.12000);
CreateObject(983, 1470.66052, -1715.74634, 13.72175,   0.00000, 0.00000, 89.16000);
CreateObject(983, 1473.67834, -1715.80225, 13.72175,   0.00000, 0.00000, 89.16000);
CreateObject(9885, 1473.15320, -1701.31555, 13.14535,   0.00000, 0.00000, 0.00000);
CreateObject(2773, 1476.75037, -1717.13733, 13.55683,   0.00000, 0.00000, -0.90000);
CreateObject(2773, 1480.06006, -1717.39905, 13.55683,   0.00000, 0.00000, -0.90000);
CreateObject(1251, 1470.46838, -1723.06616, 12.63097,   0.00000, 0.00000, 1.98000);
CreateObject(1251, 1473.81177, -1722.96912, 12.63097,   0.00000, 0.00000, 1.98000);
CreateObject(1251, 1477.10034, -1722.93652, 12.63097,   0.00000, 0.00000, 0.00000);
CreateObject(1251, 1480.14429, -1722.82288, 12.63097,   0.00000, 0.00000, 0.00000);
CreateObject(19125, 1479.79675, -1712.60620, 13.58464,   0.00000, 0.00000, 0.00000);
CreateObject(19125, 1479.71716, -1715.55518, 13.58464,   0.00000, 0.00000, 0.00000);
CreateObject(19125, 1477.04199, -1715.50671, 13.58464,   0.00000, 0.00000, 0.00000);
CreateObject(19125, 1477.15588, -1712.70581, 13.58464,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.92285, -1685.72668, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.94910, -1690.06885, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.97961, -1696.77332, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.87732, -1701.04163, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.92517, -1707.31799, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1488.83459, -1710.89197, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1482.82385, -1714.97485, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1485.11279, -1714.90027, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1487.10681, -1714.95129, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1470.66284, -1714.68640, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1472.50488, -1714.63684, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1474.33838, -1714.72864, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.09302, -1710.66541, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.10522, -1707.65991, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.04883, -1701.73218, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.01575, -1697.81177, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.11646, -1691.11169, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(638, 1469.06763, -1686.58850, 13.82652,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1473.56604, -1682.34180, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1231, 1473.43286, -1693.22253, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1231, 1473.03516, -1701.21252, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1231, 1484.80579, -1681.99487, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1231, 1484.58813, -1694.89160, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1231, 1484.31189, -1707.06506, 15.83623,   356.85840, 0.00000, 3.20159);
CreateObject(3532, 1480.65894, -1682.65637, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.76184, -1686.78699, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.74963, -1691.37500, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.72241, -1696.13611, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.67053, -1700.69617, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.76648, -1705.37573, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1480.78381, -1709.15637, 13.79259,   0.00000, 0.00000, 0.00000);
CreateObject(3532, 1476.04028, -1709.53687, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.14868, -1705.07996, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.13745, -1700.57153, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.14417, -1696.26636, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.25049, -1692.45374, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.30591, -1688.58374, 13.79259,   0.00000, 0.00000, -0.12000);
CreateObject(3532, 1476.33789, -1684.76282, 13.79259,   0.00000, 0.00000, -0.66000);
CreateObject(3532, 1476.19434, -1682.83728, 13.79259,   0.00000, 0.00000, -0.66000);
CreateObject(3532, 1473.24670, -1680.98914, 13.79259,   0.00000, 0.00000, -89.39999);
CreateObject(3532, 1469.79187, -1680.86987, 13.79259,   0.00000, 0.00000, -89.39999);
CreateObject(3532, 1482.98279, -1680.75146, 13.79259,   0.00000, 0.00000, -89.39999);
CreateObject(3532, 1487.05078, -1680.91162, 13.79259,   0.00000, 0.00000, -89.39999);
CreateObject(1361, 1484.53296, -1701.03540, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1361, 1473.41248, -1696.57166, 13.88455,   0.00000, 0.00000, 0.00000);
CreateObject(1231, 1472.74011, -1707.43091, 15.83623,   356.85840, 0.00000, 3.14159);
CreateObject(1251, 1483.04407, -1722.79517, 12.63097,   0.00000, 0.00000, -0.06000);
* Codes for Car's *
Code:
CreateVehicle(580, 1478.5460, -1723.7328, 13.2166, 180.5399, -1, -1, 100);
CreateVehicle(585, 1475.4491, -1723.6450, 13.0938, 180.8399, -1, -1, 100);
CreateVehicle(589, 1472.1451, -1723.9509, 13.0862, 180.6000, -1, -1, 100);

* Photos *







Re: Car Park & Park [Good for RP servers] - TonyNames - 11.12.2013

Awesome!


Re: Car Park & Park [Good for RP servers] - Zamora - 11.12.2013

Very nice..!


Re: Car Park & Park [Good for RP servers] - Edonikiller - 11.12.2013

@TonyNames,@Zamora Thanks


Re: Car Park & Park [Good for RP servers] - AlbanianBadBoy - 11.12.2013

Not bad, i like it

te lumt vlla shum bukur e ke bo


Re: Car Park & Park [Good for RP servers] - stueycow - 11.12.2013

I like it, but its a bit 'over done' I mean, but cramped and too many objects other than that i like it


Re: Car Park & Park [Good for RP servers] - xSiiLenTx - 11.12.2013

i like this 10/10


Re: Car Park & Park [Good for RP servers] - Gen3i - 11.12.2013

Nice work there.


Re: Car Park & Park [Good for RP servers] - Edonikiller - 11.12.2013

Quote:
Originally Posted by AlbanianBadBoy
View Post
Not bad, i like it

te lumt vlla shum bukur e ke bo
Flm vlla.


Re: Car Park & Park [Good for RP servers] - Edonikiller - 11.12.2013

@Gen3i Thanks much,@XSiiLenTx Thank's much , @stueycow Yea well you can give me ideas, PM me or something, but anyway Thanks