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Excelente historia harry solo le faltaron putas.
El cуdigo de morder no tiene nada que ver con lo de tu poca vida checa donde tengas el damage y eso y si estas usando el gm de kitten sabrбs que tiene class y existe class superiores en las cuales de un solo disparo que te mande el humano te va a matar P.D: LEE LAS PUTAS INSTRUCCIONES ANTES DE DESCARGAR |
function DamagePlayer(playerid,i)
{
new Float:Health;
GetPlayerHealth(i,Health);
if(Health >= 1.0 && Health <= 10.0)
SetPlayerHealth(i,5.0);
if(PInfo[playerid][ZPerk] == 18)
{
if(PInfo[i][SPerk] != 5)
{
if(Health <= 10.0 && Health > 0.0)
MakeProperDamage(i);
else
SetPlayerHealth(i,Health-7.0);
}
else
{
if(Health <= 10.0 && Health > 0.0)
MakeProperDamage(i);
else
SetPlayerHealth(i,Health-9.0);
}
GetPlayerHealth(playerid,Health);
if(Health >= 100.0) SetPlayerHealth(playerid,100.0);
else SetPlayerHealth(playerid,Health+6.0);
}
else if(PInfo[i][SPerk] == 5)
{
GetPlayerHealth(i,Health);
if(PInfo[playerid][ZPerk] == 1)
{
if(Health <= 10.0 && Health > 0.0)
MakeProperDamage(i);
else
SetPlayerHealth(i,Health-7.0);
}
else SetPlayerHealth(i,Health-4.0);
}
else
{
GetPlayerHealth(i,Health);
if(PInfo[playerid][ZPerk] == 1)
{
if(Health <= 10.0 && Health > 0.0)
MakeProperDamage(i);
else
SetPlayerHealth(i,Health-10.0);
}
else if(PInfo[playerid][ZPerk] != 18.0)
{
if(Health <= 10.0 && Health > 0.0)
MakeProperDamage(i);
else
SetPlayerHealth(i,Health-7.0);
}
}
GetPlayerHealth(i,Health);
if(Health <= 5)
{
PInfo[playerid][Kills]++;
GivePlayerXP(playerid);
InfectPlayer(i);
}
return 1;
}
function MakeProperDamage(playerid)
{
new Float:Health;
GetPlayerHealth(playerid,Health);
if(Health <= 10.0 && Health >= 5.0)
SetPlayerHealth(playerid,4.0);
else if(Health <= 5.0 && Health > 0.0)
SetPlayerHealth(playerid,1.0);
GetPlayerHealth(playerid,Health);
return 1;
}
function MakeProperDamage(playerid)
{
new Float:Health;
GetPlayerHealth(playerid,Health);
if(Health <= 10.0 && Health >= 5.0)
SetPlayerHealth(playerid,4.0);
else if(Health <= 5.0 && Health > 0.0)
SetPlayerHealth(playerid,1.0);
GetPlayerHealth(playerid,Health);
return 1;
}
function MakeProperDamage(playerid)
{
new Float:Health;
GetPlayerHealth(playerid,Health);
if(Health >= 5.0 && Health <= 10.0)
{
SetPlayerHealth(playerid,4.0);
}
else if(Health > 0.0 && Health <= 5.0)
{
SetPlayerHealth(playerid,1.0);
GetPlayerHealth(playerid,Health);
}
return 1;
}
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Algo me dice que el problema estб aquн
pawn Код:
pawn Код:
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Exelente historia, le faltaron aliens ancestrales, pero exelente historia
![]() En fin. Muestranos donde utilizas la funciуn "DamagePlayer(playerid,i)" o que usas para llamarla.. |