sscanf error: System not initialised. -
When type on server /w id of player and text, server say me: KORISTI: /w [playerid/partofname] [text]
on server log have error: sscanf error: System not initialised.
Code:
CMD:w(playerid, params[])
{
if(PlayerInfo[playerid][pMuted] == 1)
{
SCM(playerid, COLOR_RED, "SERVER: "COL_WHITE"Ne mozete pricati, mutani ste");
return 1;
}
new id, text[35], sendername[MAX_PLAYER_NAME], name[MAX_PLAYER_NAME], string[128];
if(sscanf(params,"uz", id, text)) return SCM(playerid, COLOR_CYAN,"KORISTI: "COL_WHITE"/w [playerid/partofname] [text]");
if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_RED, "GRESKA: "COL_WHITE"Pogresan ID/NICK.");
else
{
new Float:x, Float:y, Float:z;
GetPlayerPos(id,x,y,z);
if(PlayerToPoint(5, playerid, x,y,z))
{
GetPlayerName(playerid, sendername,sizeof(sendername));
GetPlayerName(id, name, sizeof(name));
if(id == playerid)
{
format(string,sizeof(string),"*%s nesto sapce.", sendername);
ProxDetector(5.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
format(string,sizeof(string),"*%s nesto sapce %s-u", sendername, name);
ProxDetector(15.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
format(string, sizeof(string), "%s-u sapces: %s", sendername, text);
SendClientMessage(id, COLOR_YELLOW3, string);
format(string, sizeof(string), "%s sapce: %s", sendername, text);
SendClientMessage(playerid, COLOR_YELLOW3, string);
}
else return SCM(playerid, COLOR_RED,"GRESKA: "COL_WHITE"Taj igrac nije blizu tebe.");
}
return 1;
}
Re: sscanf error: System not initialised. -