OnPlayerDisconnect nao й chamado -
iTzDemon - 30.11.2013
Como o titulo diz, a callback nao й chamada. Algumas dicas?
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
printf("> players: %d",GetPlayers());
SaveAccount(playerid);
new string[1024];
switch(reason)
{
case 0: format(string, sizeof(string), "O jogador {ffffff}%s {2CF52C}[{ffffff}ID:%d{2CF52C}] caiu/crashou do servidor.[{ffffff}%d/%d{2CF52C}]", GetPlayerNameEx(playerid),playerid,GetPlayers(),GetMaxPlayers());
case 1: format(string, sizeof(string), "O jogador {ffffff}%s {2CF52C}[{ffffff}ID:%d{2CF52C}] abandonou o servidor.[{ffffff}%d/%d{2CF52C}]", GetPlayerNameEx(playerid),playerid,GetPlayers(),GetMaxPlayers());
}
SendClientMessageToAll(COLOR_GREEN,string);
if(TeamAlien[playerid] == 1) TeamAlien[playerid] = 0, Aliens--;
if(TeamHuman[playerid] == 1) TeamHuman[playerid] = 0, Humans--;
PlayerInfo[playerid][Kills] = 0;
PlayerInfo[playerid][Deaths] = 0;
PlayerInfo[playerid][Vip] = 0;
PlayerInfo[playerid][Admin] = 0;
PlayerInfo[playerid][Prenda] = 0;
return 1;
}
Re: OnPlayerDisconnect nao й chamado -
Juniiro3 - 30.11.2013
Faz debug na callback, talvez ela seja chamada atй uma parte e depois trave.
Re: OnPlayerDisconnect nao й chamado -
iTzDemon - 30.11.2013
pawn Код:
public OnPlayerDisconnect(playerid, reason)
{
print("Foi chamada");
return 1;
}
nem isso chama
Re: OnPlayerDisconnect nao й chamado -
GReeN_WOoD - 30.11.2013
PHP код:
new string[1024];
Nгo precisa disto..
PHP код:
public OnPlayerDisconnect(playerid, reason)
{
printf("> players: %d",GetPlayers());
SaveAccount(playerid);
new Motivo[20];
if(reason == 0) Motivo = "Queda de conexгo";
if(reason == 1) Motivo = "Conta prуpria";
if(reason == 2) Motivo = "Kickado/Banido";
new saiufdps[128];
format(saiufdps, sizeof(saiufdps), "%s [ID: %d] saiu do servidor. (%s) [{ffffff}%d/%d{2CF52C}]", GetPlayerNameEx(playerid), playerid, Motivo, GetPlayers(),GetMaxPlayers());
SendClientMessageToAll(COLOR_GREEN,saiufdps);
if(TeamAlien[playerid] == 1) TeamAlien[playerid] = 0, Aliens--;
if(TeamHuman[playerid] == 1) TeamHuman[playerid] = 0, Humans--;
PlayerInfo[playerid][Kills] = 0;
PlayerInfo[playerid][Deaths] = 0;
PlayerInfo[playerid][Vip] = 0;
PlayerInfo[playerid][Admin] = 0;
PlayerInfo[playerid][Prenda] = 0;
return 1;
}
Re: OnPlayerDisconnect nao й chamado -
iTzDemon - 30.11.2013
Quote:
Originally Posted by GReeN_WOoD
PHP код:
new string[1024];
Nгo precisa disto..
PHP код:
public OnPlayerDisconnect(playerid, reason)
{
printf("> players: %d",GetPlayers());
SaveAccount(playerid);
new Motivo[20];
if(reason == 0) Motivo = "Queda de conexгo";
if(reason == 1) Motivo = "Conta prуpria";
if(reason == 2) Motivo = "Kickado/Banido";
new saiufdps[128];
format(saiufdps, sizeof(saiufdps), "%s [ID: %d] saiu do servidor. (%s) [{ffffff}%d/%d{2CF52C}]", GetPlayerNameEx(playerid), playerid, Motivo, GetPlayers(),GetMaxPlayers());
SendClientMessageToAll(COLOR_GREEN,saiufdps);
if(TeamAlien[playerid] == 1) TeamAlien[playerid] = 0, Aliens--;
if(TeamHuman[playerid] == 1) TeamHuman[playerid] = 0, Humans--;
PlayerInfo[playerid][Kills] = 0;
PlayerInfo[playerid][Deaths] = 0;
PlayerInfo[playerid][Vip] = 0;
PlayerInfo[playerid][Admin] = 0;
PlayerInfo[playerid][Prenda] = 0;
return 1;
}
|
mas nao й esse o problema cara, a callback й que nao ta a ser chamada
Re: OnPlayerDisconnect nao й chamado -
GReeN_WOoD - 30.11.2013
Tenta fazer um DEBUG nas outras callbacks.. e me diz o resultado.
Re: OnPlayerDisconnect nao й chamado -
iTzDemon - 30.11.2013
as outras estao sendo chamadas normalmente
Re: OnPlayerDisconnect nao й chamado -
GReeN_WOoD - 30.11.2013
Coloque o nome de todas as includes que vocк estб usando aqui, talvez alguma delas esteja com um "hook".
Re: OnPlayerDisconnect nao й chamado -
iTzDemon - 30.11.2013
pawn Код:
#include <a_samp>
#include <DOF2>
#include <OPSP>
#include <pbAntiCheater>
#include <sscanf2>
#include <zcmd>
#include <streamer>
Re: OnPlayerDisconnect nao й chamado -
GReeN_WOoD - 30.11.2013
PHP код:
//#include <OPSP>
//#include <pbAntiCheater>
Tente tirar os sistemas que usam estas includes, deixam as inativas usando '//'
Depois que estas includes forem retiradas, teste o OnPlayerDisconnect.
Isto serб para identificar se o problema estб nas includes, tenho quase certeza que sim, qualquer coisa contate-me skype: Sr.Pink