CMD:loja1(playerid,params[])
{
if(IsPlayerInRangeOfPoint(playerid, 1240, -2588.1003,59.7935,4.3544))
{
ShowPlayerDialog(playerid, Loja, DIALOG_STYLE_LIST, "{FFFF00}Comer R$(50) \n {FFFF00}Beber R$(50)", "Necessidades", "Comprar", "Fechar");
}
return 1;
}
if(dialogid == Loja)
{
if(response)
{
if(listitem == 0)
{
SetPVarInt(playerid,"Fome",GetPVarInt(playerid,"Fome")-15);
SetProgressBarValue(FomeA, GetPVarInt(playerid,"Fome"));
UpdateProgressBar(FomeA,playerid);
ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
SendClientMessage(playerid,-1,"{FFFF00}Voce Comeu e Sua Fome Diminuiu.");
}
else if(listitem == 1)
{
SetPVarInt(playerid,"Sede",GetPVarInt(playerid,"Sede")-15);
SetProgressBarValue(SedeB, GetPVarInt(playerid,"Sede"));
UpdateProgressBar(SedeB,playerid);
ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0);
SendClientMessage(playerid,-1,"{FFFF00}Voce Bebeu e Sua Sede Diminuiu.");
return 1;
}
}
}
if(!IsPlayerInRangeOfPoint(playerid, 1240, -2588.1003,59.7935,4.3544))
Vc qr quando entrar na pickup ou quando vc digitar /loja1
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new Pickup_Loja;
Na Ongamemodeinit
Pickup_Loja = CreatePickup(1318, 23, X, Y, Z);
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == Pickup_Loja)
{
ShowPlayerDialog(playerid, Loja, DIALOG_STYLE_LIST, "{FFFF00}Comer R$(50) \n {FFFF00}Beber R$(50)", "Necessidades", "Comprar", "Fechar");
}
return 1;
}
if(!IsPlayerInRangeOfPoint(playerid, 10, -2588.1003,59.7935,4.3544))
coloca assim |
if(!IsPlayerInRangeOfPoint(playerid, 10, -2588.1003,59.7935,4.3544))
{
SendClientMessage(playerid,-1,"{FFFF00}Voce Nгo esta na loja.");
return 1;
}
pawn Код:
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CMD:loja1(playerid,params[])
{
if(IsPlayerInRangeOfPoint(playerid, 1240, -2588.1003,59.7935,4.3544)) return SendClientMessage(playerid,-1,"{FFFF00}Voce Nгo esta na loja.");
ShowPlayerDialog(playerid, Loja, DIALOG_STYLE_LIST, "{FFFF00}Comer R$(50) \n {FFFF00}Beber R$(50)", "Necessidades", "Comprar", "Fechar");
return 1;
}
pawn Код:
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