SA-MP Forums Archive
Textdraw or PlayerTextdraw - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Textdraw or PlayerTextdraw (/showthread.php?tid=476518)



Textdraw or PlayerTextdraw - ||123|| - 18.11.2013

Which one of them should I use when a player enters a bank. A timer for 5 seconds is then set to destroy the textdraw. If I use Global textdraw, I'll have to add [MAX_PLAYERS] array. How many global textdraws will be then created from the global textdraw limit? 1 or 500(max players).


Re: Textdraw or PlayerTextdraw - Jefff - 18.11.2013

Use https://sampwiki.blast.hk/wiki/CreatePlayerTextDraw and read https://sampwiki.blast.hk/wiki/Limits


Re: Textdraw or PlayerTextdraw - ||123|| - 18.11.2013

....


Re: Textdraw or PlayerTextdraw - BT - 18.11.2013

Thanks


Re: Textdraw or PlayerTextdraw - ||123|| - 18.11.2013

Quote:

How many global textdraws will be then created from the global textdraw limit? 1 or 500

My last question still remains.


Re: Textdraw or PlayerTextdraw - Jefff - 18.11.2013

For every connected player ? if you have 500 players online so 500, 1 per player (global)


AW: Textdraw or PlayerTextdraw - Nero_3D - 18.11.2013

If its only a static textdraw = always the same text, you only need one global
Otherwise for dynamic textdraw you should use per player textdraws


Re: Textdraw or PlayerTextdraw - ||123|| - 19.11.2013

What if the text is static but the timing of hiding and closing is dynamic, different for players. The textdraw is showed and then there is a 5 second timer to hide the textdraw. if there are 2 players who see the textdraws within the timer's timeframe the first person's timer will not hide (when I'm using global textdraw, without MAX_PLAYERS).


Re: Textdraw or PlayerTextdraw - Vince - 19.11.2013

TextDrawShowForPlayer/TextDrawHideForPlayer.