ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
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stock nearByMessage(playerid, color, string[], Float: Distance = 12.0) {
new
Float: nbCoords[3];
GetPlayerPos(playerid, nbCoords[0], nbCoords[1], nbCoords[2]);
foreach(Player, i) {
if(IsPlayerInRangeOfPoint(i, Distance, nbCoords[0], nbCoords[1], nbCoords[2]) && (GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid))) {
SendClientMessage(i, color, string);
}
}
return 1;
}
forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
forward ProxDetectorS(Float:radi, playerid, targetid);
stock ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; new invehicle[MAX_PLAYERS]; new virtualworld = GetPlayerVirtualWorld(playerid); new interior = GetPlayerInterior(playerid); new vehicleid = GetPlayerVehicleID(playerid); new ivehicleid; if(vehicleid) { GetVehiclePos(vehicleid,oldposx,oldposy,oldposz); } else { GetPlayerPos(playerid, oldposx, oldposy, oldposz); vehicleid = GetPlayerVehicleID(playerid); } for(new i; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(!BigEar[i]) { if(GetPlayerVirtualWorld(i) == virtualworld) { if((GetPlayerInterior(i) == interior)) { if(vehicleid) { if(IsPlayerInVehicle(i,vehicleid)) { invehicle[i] = 1; } } if(!invehicle[i]) { if(IsPlayerInAnyVehicle(i)) { ivehicleid = GetPlayerVehicleID(i); GetVehiclePos(ivehicleid,posx,posy,posz); } else { GetPlayerPos(i,posx,posy,posz); } tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16))) { SendSplitMessage(i, col1, string); } else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8))) { SendSplitMessage(i, col2, string); } else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4))) { SendSplitMessage(i, col3, string); } else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2))) { SendSplitMessage(i, col4, string); } else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { SendSplitMessage(i, col5, string); } } else { SendSplitMessage(i, col1, string); } } } } else { SendSplitMessage(i, col1, string); } } } } return 1; } public ProxDetectorS(Float:radi, playerid, targetid) { if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid)) { new Float:posx, Float:posy, Float:posz; new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); GetPlayerPos(targetid, posx, posy, posz); tempposx = (oldposx -posx); tempposy = (oldposy -posy); tempposz = (oldposz -posz); if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return 1; } } return 0; }
error 035: argument type mismatch (argument 2)
CMD:vengine(playerid, params[])
{
new engine, lights, alarm, doors, bonnet, boot, objective, vehicleid;
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER) return SendClientMessage(playerid, COLOR_RED,"Your not driving any vehicle!");
vehicleid = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(!engine)
{
new str[128];
SetVehicleParamsEx(vehicleid, false, lights, alarm, doors, bonnet, boot, objective);
format(str, sizeof(str), "* %s twistes the key and starts the engine", GetName(playerid));
nearByMessage(COLOR_PINK, str); //LINE OF ERROR
}
else
{
SetVehicleParamsEx(vehicleid, true, lights, alarm, doors, bonnet, boot, objective);
}
return 1;
}
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
return name;
}
nearByMessage(playerid, COLOR_PINK, str);
if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
SendMessageToRangePlayer(color, message[], x, y, z, range = 30.0)
stock SendMessageToRangePlayer(color, message[], x, y, z, range = 30.0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && IsPlayerInRangeOfPoint(i, range, x, y, z))
{
SendClientMessage(i, color, message);
}
}
return 1;
}
public OnPlayerText(playerid, text[])
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
new string[128], pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "%s: %s", pName[playerid], text);
SendMessageToRangePlayer(-1, string, x, y, z);
return 1;
}