Dynamic Checkpoint problem - Printable Version
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+--- Thread: Dynamic Checkpoint problem (
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Dynamic Checkpoint problem -
Admigo - 16.11.2013
Fixed.
Re: Dynamic Checkpoint problem -
Areax - 16.11.2013
Isn't like this ?
pawn Код:
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == CP_CAR_1)
{
SendClientMessage(playerid, -1, "test");
}
return 1;
}
Re: Dynamic Checkpoint problem -
Admigo - 16.11.2013
Quote:
Originally Posted by Areax
Isn't like this ?
pawn Код:
public OnPlayerEnterDynamicCP(playerid, checkpointid) { if(checkpointid == CP_CAR_1) { SendClientMessage(playerid, -1, "test"); } return 1; }
|
I didnt noticed that, strange enough other checkpoints works great.
I will change the code and look if its fixed.
EDIT: Still not working

EDIT: I noticed 2 checkpoints were switched. Fixed.