Checking if PlayerText3D exists - Printable Version
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Checking if PlayerText3D exists -
Kwarde - 13.11.2013
Nevermind, I can use Incognito's streamer to do this. I am still curious though
Hello!
I am working on a new project, and I am wondering if it is somehow possible to check if a PlayerText3D exists. I tried something (I thought that'd work) but I get the tag mismatch error. This is how I have done it now;
The vars I tried to check it with:
pawn Код:
enum pInfo
{
PlayerText3D:pLabelNews,
PlayerText3D:pLabelPCSocial,
};
new PlayerInfo[MAX_PLAYERS][pInfo];
And then I tried this (in OnPlayerSpawn, to prevent textdraws from creating twice)
pawn Код:
if (PlayerInfo[playerid][pLabelNews] == INVALID_3DTEXT_ID)
PlayerInfo[playerid][pLabelNews] = Create..; //Creating the label, no errors
And on the lines where I check the value, I get the
warning 213: tag mismatch warnings.
So, does anyone know how to fix that?
Kind regards,
Kevin
Re: Checking if PlayerText3D exists -
Konstantinos - 13.11.2013
pawn Код:
if (PlayerInfo[playerid][pLabelNews] == PlayerText3D:INVALID_3DTEXT_ID)
Re: Checking if PlayerText3D exists -
Kwarde - 13.11.2013
Quote:
Originally Posted by Konstantinos
pawn Код:
if (PlayerInfo[playerid][pLabelNews] == PlayerText3D:INVALID_3DTEXT_ID)
|
Ahaaa thank you very much!
And how stupid.. I tried
if (PlayerText3D:PlayerInfo[playerid][pLabelNews] == INVALID_3DTEXT_ID) but no the one you sent.
Kind regards,
Kevin