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[Map] Sea Island - Printable Version

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+---- Thread: [Map] Sea Island (/showthread.php?tid=474885)



Sea Island - aswinnarayanan - 10.11.2013

Sea Island
FOR ROLEPLAY & STUNT SERVERS







Код:
RemoveBuildingForPlayer(playerid, 616, 1091.1172, 2735.8516, 9.1328, 0.25);
CreateObject(8355, 1091.31152, 4028.53101, 66.65712,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1091.11877, 4068.43530, 66.66210,   0.00000, 0.00000, 0.00000);
CreateObject(8264, 1015.06482, 4192.90820, 64.41200,   0.00000, 0.00000, 0.00000);
CreateObject(8392, 1039.75073, 4243.63574, 65.80950,   0.00000, 0.00000, 0.00000);
CreateObject(2000, 961.50232, 0.31690, 65.73910,   0.00000, 0.00000, 0.00000);
CreateObject(2000, 1001.57800, 4180.18115, 65.87859,   0.00000, 0.00000, 0.00000);
CreateObject(8635, 963.52014, 4162.47998, 65.93488,   0.00000, 0.00000, 0.00000);
CreateObject(8635, 975.78168, 4162.61182, 65.93903,   0.00000, 0.00000, 0.00000);
CreateObject(8635, 987.77570, 4162.89893, 65.94195,   0.00000, 0.00000, 0.00000);
CreateObject(3502, 942.14471, 4144.51904, 67.53380,   0.00000, 0.00000, 100.00000);
CreateObject(3502, 933.33173, 4142.94971, 67.40820,   0.00000, 0.00000, 100.00000);
CreateObject(3502, 925.98639, 4141.58887, 67.46700,   0.00000, 0.00000, 100.00000);
CreateObject(8395, 1125.81689, 4201.00098, 65.88351,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1091.40076, 3912.79370, 66.66490,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1090.37048, 3796.19312, 66.67010,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1090.61731, 3718.32422, 66.66590,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1089.66028, 3617.41968, 66.67650,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1089.18213, 3489.93750, 66.71220,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1088.19397, 3363.55322, 66.71290,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1088.35229, 3260.33740, 72.94290,   -10.00000, 0.00000, 0.00000);
CreateObject(8355, 1088.16858, 3123.08936, 84.85820,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1089.32227, 2990.90967, 84.83130,   0.00000, 0.00000, 0.00000);
CreateObject(8355, 1089.37305, 2856.53418, 62.35940,   19.00000, 0.00000, 0.00000);
CreateObject(8355, 1089.43433, 2736.55615, -1.33020,   37.00000, 0.00000, 0.00000);
CreateObject(3749, 1079.53223, 2751.43677, 15.14400,   0.00000, 0.00000, 0.00000);
CreateObject(3749, 1099.68701, 2751.65894, 15.02700,   0.00000, 0.00000, 0.00000);
If u LIke plz reply


Re: Sea Island - EaglesBill - 10.11.2013

excuse me but i think this map has some problems:
1st: floating objects
2nd: i haven't seen any bridge that has nothing to hold it
3rd: i haven't seen any bridge that is steepish like that
4th: what is wrong with the amount of the objects?
5th: where is the meticulousness? your bridge isn't even straight at all
6th: this has no special ideas or even practical ideas at all because it's too simple dude to the amount of the objects.
This can't be for any type of server. Is this your first map? if it is then i think you just need to map more and more, it will be better. that's my opinion.


Re: Sea Island - aswinnarayanan - 10.11.2013

I tested.I think your have some problem


Re : Sea Island - med01 - 24.01.2014

bad :/


Re: Sea Island - LeGGGeNNdA - 24.01.2014

Very bad


Re: Sea Island - Lannister - 24.01.2014

Everyone started somewhere.


Re: Sea Island - Unri - 25.01.2014

Quote:
Originally Posted by aswinnarayanan
Посмотреть сообщение
I tested.I think your have some problem
So those arent your screens?


Re: Sea Island - truon1230 - 25.01.2014

Not bad