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[Map] Parking + Gas Station [Roleplay] - Printable Version

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+---- Thread: [Map] Parking + Gas Station [Roleplay] (/showthread.php?tid=474827)



Parking + Gas Station [Roleplay] - dakata994 - 09.11.2013

Parking and Gas Station [Good For Roleplay Servers]


Screenshots







Code:
Код:
RemoveBuildingForPlayer(playerid, 4976, 1931.0000, -1871.3906, 15.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1904.3750, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1909.6563, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1914.9297, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1920.1953, -1879.9531, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 1925.4609, -1879.9609, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1412, 1930.7188, -1879.7344, 13.6797, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1946.4766, -1877.1094, 11.5391, 0.25);
RemoveBuildingForPlayer(playerid, 4848, 1931.0000, -1871.3906, 15.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1931.8750, -1863.4609, 16.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1915.7422, -1863.4609, 16.3203, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 1957.3672, -1867.2891, 16.3203, 0.25);
CreateObject(11504, 1912.63098, -1875.25671, 12.54670,   0.00000, 0.00000, 179.50000);
CreateObject(17065, 1910.59741, -1855.94653, 16.66660,   0.36000, 0.00000, 0.00000);
CreateObject(1676, 1916.66589, -1853.37805, 14.02750,   0.00000, 0.00000, 0.00000);
CreateObject(1676, 1916.96899, -1860.64136, 14.02750,   0.00000, 0.00000, 0.00000);
CreateObject(1676, 1904.23059, -1860.52991, 14.02750,   0.00000, 0.00000, 0.00000);
CreateObject(1676, 1904.16309, -1853.36365, 14.02750,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1906.90344, -1879.54492, 13.95930,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1917.17700, -1879.53845, 13.95930,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1927.47681, -1879.54004, 13.95930,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1937.75647, -1879.56226, 13.95930,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1946.01880, -1879.55444, 13.95930,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1951.17334, -1874.40222, 13.95930,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1951.11108, -1858.61035, 13.95930,   0.00000, 0.00000, 90.00000);
CreateObject(8674, 1946.08386, -1852.30530, 13.95930,   0.00000, 0.00000, -13.00000);
CreateObject(8674, 1936.03076, -1849.99976, 13.95930,   0.00000, 0.00000, -13.00000);
CreateObject(8674, 1926.01025, -1847.69043, 13.95930,   0.00000, 0.00000, -13.00000);
CreateObject(8674, 1915.94543, -1845.39368, 13.95930,   0.00000, 0.00000, -13.00000);
CreateObject(8674, 1905.92310, -1843.06628, 13.95930,   0.00000, 0.00000, -13.00000);
CreateObject(8674, 1901.26367, -1847.03247, 13.95930,   0.00000, 0.00000, 94.00000);
CreateObject(8406, 1950.63721, -1865.37939, 18.02380,   0.00000, 0.00000, -89.00000);
CreateObject(3458, 1930.83337, -1876.26746, 14.01930,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1945.98145, -1879.02917, 12.54792,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1935.69946, -1879.01721, 12.54792,   0.00000, 0.00000, 0.00000);
CreateObject(3578, 1925.40100, -1879.01392, 12.54792,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1948.49219, -1874.95349, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1944.68835, -1875.41113, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1941.15210, -1874.70081, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1937.37659, -1874.89526, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1934.13892, -1874.82373, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1930.60669, -1874.89380, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1927.16174, -1874.83447, 12.64940,   0.00000, 0.00000, 0.00000);
CreateObject(4640, 1952.92053, -1862.65051, 14.20070,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1947.61414, -1856.81665, 13.34340,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1943.32458, -1854.45203, 13.34340,   0.00000, 0.00000, 0.00000);
CreateObject(1281, 1938.53552, -1854.88293, 13.34340,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1950.62781, -1860.75024, 12.85418,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1950.68787, -1857.94592, 12.85418,   0.00000, 0.00000, 0.00000);
CreateObject(1280, 1914.13745, -1870.76050, 12.85420,   0.00000, 0.00000, -91.00000);
CreateObject(955, 1912.16711, -1870.80994, 12.94530,   3.00000, 0.00000, -185.00000);
CreateObject(3578, 1951.32324, -1866.72607, 12.02560,   0.00000, 0.00000, 90.00000);
CreateObject(983, 1956.23792, -1860.36230, 13.22940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1956.23071, -1853.95215, 13.22940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1956.23914, -1847.54175, 13.22940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1956.15076, -1873.18738, 13.22940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1956.14246, -1876.35876, 13.22940,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1952.96252, -1879.51379, 13.22940,   0.00000, 0.00000, 90.00000);
That is all!

Hope you like it !


Re: Parking + Gas Station [Roleplay] - Spydah - 10.11.2013

It doesn't make sense why would it be next to Idlewood Gas Station if it's a Gas Station? Anyway 5/10


Re: Parking + Gas Station [Roleplay] - dakata994 - 10.11.2013

Quote:
Originally Posted by Spydah
Посмотреть сообщение
It doesn't make sense why would it be next to Idlewood Gas Station if it's a Gas Station? Anyway 5/10
Well it's custom and it's a Parking + (bonus) Gas Station ... but thanks.


Re: Parking + Gas Station [Roleplay] - BigBadWolf - 10.11.2013

Theres two Gas Stations right next to each other.. Your mapping just has extra parking, but other than that, it's good.