#include <a_samp>
#include <zcmd>
#define NEONMENU 7
CMD:neon(playerid,params[])
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
ShowPlayerDialog(playerid, NEONMENU, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel");
}
else SendClientMessage(playerid, 0x00FFFFAA, "You Are Not Inside Vehicle");
return 1;
}
case NEONMENU:
{
if(response)
{
if(listitem == 0)
{
//blue
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
}
if(listitem == 1)
{
//red
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 2)
{
//green
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 3)
{
//white
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 4)
{
//pink
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 5)
{
//yellow
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 6)
{
//police
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
if(listitem == 7)
{
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed");
}
if(listitem == 8)
{
//back
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed");
}
if(listitem == 9)
{
//front
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed");
}
if(listitem == 10)
{
//undercover
SetPVarInt(playerid, "Status", 1);
SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed");
}
if(listitem == 11)
{
//remove neon
DestroyObject(GetPVarInt(playerid, "neon"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon2"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon3"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon4"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon5"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon6"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon7"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon8"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon9"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon10"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon11"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon12"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "neon13"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "interior1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "back1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front1"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover"));
DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "undercover1"));
DeletePVar(playerid, "Status");
}
}
}
1. didn't explain at ALL.
2. stop coping scripts (or) stealing |
sorry, i was confused that u didn't explain, so mostly some ppl will steal scripts and won't explain much here and say they made it to gain rep.
EDIT: even if u have bad english, try to explain with the english u know. |
CMD:neon(playerid,params[]) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { ShowPlayerDialog(playerid, NEONMENU, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel"); } else SendClientMessage(playerid, 0x00FFFFAA, "You Are Not Inside Vehicle"); return 1; } |
CMD:neon(playerid,params[])
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
ShowPlayerDialog(playerid, NEONMENU, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel");
}
else SendClientMessage(playerid, 0x00FFFFAA, "You Are Not Inside Vehicle");
return 1;
}
You've added 2 checks that actually are valid both at the same time when the player is inside a vehicle as driver.
If the player is a driver, he's also automatically inside a vehicle, so no need to check for both. You cannot have a state as driver when you're not inside a vehicle. This will suffice: pawn Код:
|