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Help me in Error - Printable Version

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+--- Thread: Help me in Error (/showthread.php?tid=474423)



Help me in Error - Jes - 08.11.2013

I got this error after i compile the gamemode

gamemodes\Horizon.pwn(22179) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
gamemodes\Horizon.pwn(22180) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
gamemodes\Horizon.pwn(22181) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
gamemodes\Horizon.pwn(22182) : error 017: undefined symbol "AttachDynamicObjectToVehicle"
gamemodes\Horizon.pwn(22191) : error 017: undefined symbol "AttachDynamicObjectToVehicle"


Re: Help me in Error - SAMProductions - 08.11.2013

Do you have Streamer Include and Plugins;

and Do you have this on your GameMode Script ?
Код:
#include <streamer>
and If you don't have Try Downloading it;

First of all,

Streamer Plugin & Include:
[Plugin] Streamer Plugin
****** Project Download Page for Streamer Plugin
Pastebin for Streamer Include

Check your "PAWNO > includes" Directory, and Look for "streamer.inc",

and Check your "Plugins" Directory, and Look for "streamer.dll" or "streamer.so",

If you don't have "streamer.inc" and "streamer.dll" or "streamer.so",

(NOTE: Make sure you open the same PAWNO that contains all your stuff)

Download it here,

[Plugin] Streamer Plugin
****** Project Download Page for Streamer Plugin
Pastebin for Streamer Include

Installation:
  1. Copy the Plugin File plugins.
  2. Open server.cfg and add the plugin's name on plugins line.
and/or
  1. Copy the whole include codes in Notepad, Wordpad, etc..
  2. Save it as "include's name.inc", and Save it in "PAWNO > include".
  3. Open your Gamemode Script using PAWNO Compiler.
  4. Add "#include <include's name>" at the Top of your Gamemode Script.
  5. Compile it, Save it, and Finish.
and/or
  1. Download the Include File, Copy it.
  2. Paste it in "PAWNO > include".
  3. Open your Gamemode Script using PAWNO Compiler.
  4. Add "#include <include's name>" at the Top of your Gamemode Script.
  5. Compile it, Save it, and Finish.