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iFiras - 05.11.2013
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Re: How to destroy created vehicles? (+REP) -
Kaperstone - 05.11.2013
pawn Код:
DestroyVehicle(PlayersVehicle);
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iFiras - 05.11.2013
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Re: How to destroy created vehicles? (+REP) -
Kaperstone - 05.11.2013
the one that the admin created.
EDIT: oh,you want to delete all vehicles,sorry for misunderstanding ...
You can add [MAX_PLAYERS] to where you create the PlayersVehicle array is
pawn Код:
new PlayersVehicle[MAX_PLAYERS];
and then when they spawn you store the id in the array where his playerid belongs to:
pawn Код:
PlayersVehicle[playerid] = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
And now just create a command and in it add a loop which will go from 0 to MAX_PLAYERS or the number of slots your server has,in it add the DestroyVehicle function when the playerid in the PlayerVehicle array is i or whatever your array is set to in the loop.
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iFiras - 05.11.2013
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Re: How to destroy created vehicles? (+REP) -
Kaperstone - 05.11.2013
Quote:
Originally Posted by xkirill
the one that the admin created.
EDIT: oh,you want to delete all vehicles,sorry for misunderstanding ...
You can add [MAX_PLAYERS] to where you create the PlayersVehicle array is
pawn Код:
new PlayersVehicle[MAX_PLAYERS];
and then when they spawn you store the id in the array where his playerid belongs to:
pawn Код:
PlayersVehicle[playerid] = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
And now just create a command and in it add a loop which will go from 0 to MAX_PLAYERS or the number of slots your server has,in it add the DestroyVehicle function when the playerid in the PlayerVehicle array is i or whatever your array is set to in the loop.
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sorry I just misunderstood,edited my previous message.
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iFiras - 05.11.2013
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iFiras - 05.11.2013
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iFiras - 05.11.2013
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Re: How to destroy created vehicles? (+REP) -
AlonzoTorres - 05.11.2013
@xkirill that would overwrite the first slot every time, since the playerid is not increased.
pawn Код:
new PlayersVehicle[MAX_PLAYERS];
new amount_of_vehicles = 0;
pawn Код:
if(strcmp(cmd, "/createveh", true, 10) == 0)
{
if(AdminLevel[playerid] < 5) return SCM(playerid,COLOR_WHITE,"{FF0000}[ERROR] {FFFFFF}You don't have an appropriate administration to use this command.");
new String[200];
new tmp[256];
new Float:x, Float:y, Float:z;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_WHITE, ""COL_ORANGE"[USAGE] {FFFFFF}/createveh [VEHICLE_NAME]");
new vehicle = GetVehicleModelIDFromName(tmp);
if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[ERROR] {FFFFFF}Invalid vehicle name.");
new Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInAnyVehicle(playerid) == 1)
{
GetXYInFrontOfPlayer(playerid, x, y, 8);
}
else
{
GetXYInFrontOfPlayer(playerid, x, y, 5);
}
PlayersVehicle[amount_of_vehicles] = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
amount_of_vehicles++;
LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));
format(String, sizeof(String), ""COL_ADMIN"[ADMIN] {FFFFFF}You have spawned a \"%s\"", aVehicleNames[vehicle - 400]);
SendClientMessage(playerid, COLOR_WHITE, String);
return 1;
}
pawn Код:
for(new x = 0; x < amount_of_vehicles; x++){
DestroyVehicle(PlayersVehicle[x]);
}