(86337) : error 017: undefined symbol "bizid" (86356) : error 017: undefined symbol "bizid" (86372) : error 017: undefined symbol "bizid" (8638 ![]() |
if(dialogid == SHOPMENU) { if(response) { if(listitem == 0) { if (GetPlayerCash(playerid) >= 50) { GivePlayerCash(playerid, -50); BizInfo[bizid][bMoney] += 50; SaveBiz(); GivePlayerValidWeapon(playerid, 10, 50); format(string, sizeof(string), "Purple dildo purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 1) { if (GetPlayerCash(playerid) >= 100) { GivePlayerValidWeapon(playerid, 11, 50); format(string, sizeof(string), "Short Vibrator purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -100); BizInfo[bizid][bMoney] += 100; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 2) { if (GetPlayerCash(playerid) >= 100) { GivePlayerValidWeapon(playerid, 12, 50); format(string, sizeof(string), "Long Vibrator purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -100); BizInfo[bizid][bMoney] += 100; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 3) { if (GetPlayerCash(playerid) >= 50) { GivePlayerValidWeapon(playerid, 13, 50); format(string, sizeof(string), "White Dildo purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -50); BizInfo[bizid][bMoney] += 50; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } } } if(dialogid == SHOPMENU) { new bizid; if(response) { if(listitem == 0) { if (GetPlayerCash(playerid) >= 50) { GivePlayerCash(playerid, -50); BizInfo[bizid][bMoney] += 50; SaveBiz(); GivePlayerValidWeapon(playerid, 10, 50); format(string, sizeof(string), "Purple dildo purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 1) { if (GetPlayerCash(playerid) >= 100) { GivePlayerValidWeapon(playerid, 11, 50); format(string, sizeof(string), "Short Vibrator purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -100); BizInfo[bizid][bMoney] += 100; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 2) { if (GetPlayerCash(playerid) >= 100) { GivePlayerValidWeapon(playerid, 12, 99999); format(string, sizeof(string), "Long Vibrator purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -100); BizInfo[bizid][bMoney] += 100; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } if(listitem == 3) { if (GetPlayerCash(playerid) >= 50) { GivePlayerValidWeapon(playerid, 13, 99999); format(string, sizeof(string), "White Dildo purchased, you can now pleasure yourself."); SendClientMessageEx(playerid, COLOR_GRAD4, string); GivePlayerCash(playerid, -50); BizInfo[bizid][bMoney] += 50; SaveBiz(); } else { SendClientMessageEx(playerid, COLOR_GRAD4, "You don't have the cash for this item!"); } } } }
Hmmmm? Anyone
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new bizid;
new bizid;[MAX_PLAYERS]
Код:
new bizid; Код:
new bizid;[MAX_PLAYERS] |
(769) : error 010: invalid function or declaration (37073) : warning 219: local variable "bizid" shadows a variable at a preceding level (37227) : warning 219: local variable "bizid" shadows a variable at a preceding level (84063) : warning 219: local variable "bizid" shadows a variable at a preceding level (84348) : warning 219: local variable "bizid" shadows a variable at a preceding level (85427) : warning 219: local variable "bizid" shadows a variable at a preceding level (85603) : warning 219: local variable "bizid" shadows a variable at a preceding level (85906) : warning 219: local variable "bizid" shadows a variable at a preceding level (86332) : warning 219: local variable "bizid" shadows a variable at a preceding level (86403) : warning 219: local variable "bizid" shadows a variable at a preceding level (91832) : warning 219: local variable "bizid" shadows a variable at a preceding level (91846) : warning 219: local variable "bizid" shadows a variable at a preceding level (94945) : warning 203: symbol is never used: "bizid"
enum bizInfo { bizid }
new BizInfo[MAX_BIZ][bizInfo];
new BizInfo[MAX_BIZ][bizInfo];