[10:20:10] [debug] Run time error 4: "Array index out of bounds"
[10:20:10] [debug] Accessing element at negative index -1
[10:20:10] [debug] AMX backtrace:
[10:20:10] [debug] #0 0011e110 in GetHouseMaxSleepHp (houseid=-1) at C:\AMD\rp.pwn:28831
[10:20:10] [debug] #1 00052314 in public GeneralListener () at C:\AMD\rp.pwn:6836
[10:20:12] [debug] Run time error 4: "Array index out of bounds"
//28831
stock GetHouseMaxSleepHp(houseid)
{
return (50 + (10 * HouseInfo[houseid][hUpgrades][HOUSE_UPGRADE_BED]));
}
//6836
new Float:hp;
GetPlayerHealth(playerid,hp);
if(hp < GetHouseMaxSleepHp(in_house[playerid]))
{
hp += 1.0;
SetPlayerHealth(playerid,hp);
new chance = random(100);
if(chance > 90) { SendEmote(playerid,"sforaie..."); }
}
else
{
SendEmote(playerid,"se trezeste");
TogglePlayerControllable(playerid,1);
CallLocalFunction("cmd_stopanim","is",playerid,"1");
sleeping[playerid] = 0;
}
new Float:hp, _houseid = in_house[playerid];
GetPlayerHealth(playerid,hp);
if(_houseid != -1 && hp < GetHouseMaxSleepHp(_houseid))
{
hp += 1.0;
SetPlayerHealth(playerid,hp);
new chance = random(100);
if(chance > 90) { SendEmote(playerid,"sforaie..."); }
}
else
{
SendEmote(playerid,"se trezeste");
TogglePlayerControllable(playerid,1);
CallLocalFunction("cmd_stopanim","is",playerid,"1");
sleeping[playerid] = 0;
}
[10:20:05] [debug] Run time error 4: "Array index out of bounds"
[10:20:05] [debug] Accessing element at negative index -6658
[10:20:05] [debug] AMX backtrace:
[10:20:05] [debug] #0 000d01f8 in public GetCharacterName (playerid=-6658, formatme[]=@0x00e33224 "") at C:\AMD\rp.pwn:20634
[10:20:05] [debug] #1 0012e558 in public cmd_demask (playerid=2, params[]=@0x00e1fb84 "1311") at C:\AMD\rp.pwn:30943
[10:20:05] [debug] #2 00008078 in public OnPlayerCommandText (playerid=2, cmdtext[]=@0x00e1fb50 "/demask 1311") at C:\Users\Filip\Desktop\SERVER\pawno\include\zcmd.inc:110
public GetCharacterName(playerid,formatme[])
{
new name[MAX_PLAYER_NAME];
new data[2][MAX_PLAYER_NAME];
explode(data,CharacterInfo[playerid][active_character[playerid]][cName],"_");
format(name,sizeof(name),"%s %s",data[0],data[1]);
format(formatme,MAX_PLAYER_NAME,"%s",name);
}
COMMAND:demask(playerid,params[])
{
if(AccountInfo[playerid][aAdmin] >= ADMIN_LVL_TRAIN)
{
new idx = 0;
new tmp[32];
tmp = strtok(params,idx);
if(!strlen(tmp)) { SendClientMessage(playerid,COLOR_LIGHTRED,"FOLOSESTE: /demask [mask id]"); return 1; }
new other = (strval(tmp) - mask_salt);
if(other < 0 || other > MAX_PLAYERS || !IsPlayerConnectedEx(other)) { SendClientMessage(playerid,COLOR_LIGHTRED,"Invalid mask id"); }
new name[MAX_PLAYER_NAME];
GetCharacterName(other,name);
SendStrMsg(playerid,COLOR_YELLOW,"Masca (ID) folosita de %s",name);
return 1;
}
else
{
SendClientMessage(playerid,COLOR_LIGHTRED,"Nu esti un admin.");
return 1;
}
}
GetCharacterName (playerid=-6658, ..
GetCharacterName(other,name);
COMMAND:demask(playerid,params[])
{
if(AccountInfo[playerid][aAdmin] >= ADMIN_LVL_TRAIN)
{
new idx = 0;, tmp[32];
tmp = strtok(params,idx);
if(!strlen(tmp)) return SendClientMessage(playerid,COLOR_LIGHTRED,"FOLOSESTE: /demask [mask id]");
new other = (strval(tmp) - mask_salt);
if(other < 0 || other > MAX_PLAYERS || !IsPlayerConnectedEx(other)) return SendClientMessage(playerid,COLOR_LIGHTRED,"Invalid mask id");
new name[MAX_PLAYER_NAME];
GetCharacterName(other,name);
SendStrMsg(playerid,COLOR_YELLOW,"Masca (ID) folosita de %s",name);
}
else SendClientMessage(playerid,COLOR_LIGHTRED,"Nu esti un admin.");
return 1;
}
[14:21:29] [debug] Run time error 4: "Array index out of bounds"
[14:21:29] [debug] Accessing element at negative index -1
[14:21:29] [debug] AMX backtrace:
[14:21:29] [debug] #0 0014b4d8 in public cmd_hotwire (playerid=34, params[]=@0x00e1fb74 "") at C:\AMD\rp.pwn:34594
[14:21:29] [debug] #1 00007f18 in public OnPlayerCommandText (playerid=34, cmdtext[]=@0x00e1fb50 "/hotwire") at C:\Users\Filip\Desktop\SERVER\pawno\include\zcmd.inc:104
COMMAND:hotwire(playerid,params[])
{
if(HasCooldown(playerid,COOLDOWN_HOTWIRE))
{
SendMsg(playerid,COLOR_LIGHTRED,"Te rog asteapta %d secunde pana sa refolosesti aceasta comanda.",GetCooldownLevel(playerid,COOLDOWN_HOTWIRE));
return 1;
}
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new param[7];
new veh = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(veh,param[0],param[1],param[2],param[3],param[4],param[5],param[6]);
if(!param[0])
{
new slot = GetVehicleSlot(veh);
new success_chance = 50;
new chance = random(100);
if(VehicleInfo[slot][vImmob] == 1) { success_chance = 60; }
if(VehicleInfo[slot][vImmob] == 2) { success_chance = 70; }
if(VehicleInfo[slot][vImmob] == 3) { success_chance = 80; }
if(VehicleInfo[slot][vImmob] == 4) { success_chance = 90; }
if(slot > -1)
{
if(chance >= success_chance)
{
if(VehicleInfo[slot][vFuel] > 0)
{
StartEngine(veh);
SendEmote(playerid,"a reusit sa porneasca motorul.");
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Acest vehicul nu are benzina. Nu ai reusit sa pornesti motorul.");
return 1;
}
}
else
{
SendEmote(playerid,"nu a reusit sa porneasca motorul.");
SetCooldown(playerid,COOLDOWN_HOTWIRE,10);
return 1;
}
}
else
{
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Motorul este deja pornit.");
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un vehicul.");
return 1;
}
}
if(VehicleInfo[slot][vImmob] == 1) { success_chance = 60; }
if(VehicleInfo[slot][vImmob] == 1) { success_chance = 60; }
if(VehicleInfo[slot][vImmob] == 2) { success_chance = 70; }
if(VehicleInfo[slot][vImmob] == 3) { success_chance = 80; }
if(VehicleInfo[slot][vImmob] == 4) { success_chance = 90; }
COMMAND:hotwire(playerid,params[])
{
if(HasCooldown(playerid,COOLDOWN_HOTWIRE)) return SendMsg(playerid,COLOR_LIGHTRED,"Te rog asteapta %d secunde pana sa refolosesti aceasta comanda.",GetCooldownLevel(playerid,COOLDOWN_HOTWIRE));
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new param[7], veh = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(veh,param[0],param[1],param[2],param[3],param[4],param[5],param[6]);
if(!param[0])
{
new slot = GetVehicleSlot(veh), success_chance = 50, chance = random(100);
if(slot < 0) return 1;
if(VehicleInfo[slot][vImmob] == 1) success_chance = 60;
else if(VehicleInfo[slot][vImmob] == 2) success_chance = 70;
else if(VehicleInfo[slot][vImmob] == 3) success_chance = 80;
else if(VehicleInfo[slot][vImmob] == 4) success_chance = 90;
if(chance >= success_chance)
{
if(VehicleInfo[slot][vFuel] > 0)
{
StartEngine(veh);
SendEmote(playerid,"a reusit sa porneasca motorul.");
return 1;
}
else return SendClientMessage(playerid,COLOR_GREY,"Acest vehicul nu are benzina. Nu ai reusit sa pornesti motorul.");
}
else
{
SendEmote(playerid,"nu a reusit sa porneasca motorul.");
SetCooldown(playerid,COOLDOWN_HOTWIRE,10);
return 1;
}
}
else return SendClientMessage(playerid,COLOR_GREY,"Motorul este deja pornit.");
}
else SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un vehicul.");
return 1;
}
C:\AMD\rp.pwn(30969) : error 029: invalid expression, assumed zero
C:\AMD\rp.pwn(30969) : error 017: undefined symbol "tmp"
C:\AMD\rp.pwn(30969) : warning 215: expression has no effect
C:\AMD\rp.pwn(30969) : error 001: expected token: ";", but found "]"
C:\AMD\rp.pwn(30969) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
4 Errors.
[14:29:17] [debug] Run time error 4: "Array index out of bounds"
[14:29:17] [debug] Accessing element at negative index -1
[14:29:17] [debug] AMX backtrace:
[14:29:17] [debug] #0 0010bd70 in SetVehicleDamage (vehicleid=544) at C:\AMD\rp.pwn:26526
[14:29:17] [debug] #1 00143b60 in public cmd_vehicle (playerid=15, params[]=@0x00e1fb70 "park") at C:\AMD\rp.pwn:33501
[14:29:17] [debug] #2 0013b5e8 in public cmd_v (playerid=15, params[]=@0x00e1fb70 "park") at C:\AMD\rp.pwn:32489
[14:29:17] [debug] #3 00008078 in public OnPlayerCommandText (playerid=15, cmdtext[]=@0x00e1fb50 "/v park") at C:\Users\Filip\Desktop\SERVER\pawno\include\zcmd.inc:110
stock SetVehicleDamage(vehicleid)
{
new slot = GetVehicleSlot(vehicleid);
UpdateVehicleDamageStatus(vehicleid,VehicleInfo[slot][vDamage][0],VehicleInfo[slot][vDamage][1],VehicleInfo[slot][vDamage][2],VehicleInfo[slot][vDamage][3]);
if(VehicleInfo[slot][vHealth] > 310) { SetVehicleHealth(vehicleid,VehicleInfo[slot][vHealth]); } else { SetVehicleHealth(vehicleid,310); }
}
stock ResetVehicleDamage(vehicleid)
{
new slot = GetVehicleSlot(vehicleid);
if(slot > -1)
{
VehicleInfo[slot][vDamage][0] = 0;
VehicleInfo[slot][vDamage][1] = 0;
VehicleInfo[slot][vDamage][2] = 0;
VehicleInfo[slot][vDamage][3] = 0;
VehicleInfo[slot][vHealth] = 1000.0;
}
}
new idx = 0, tmp[32];
stock SetVehicleDamage(vehicleid)
{
new slot = GetVehicleSlot(vehicleid);
if(slot > -1)
{
UpdateVehicleDamageStatus(vehicleid,VehicleInfo[slot][vDamage][0],VehicleInfo[slot][vDamage][1],VehicleInfo[slot][vDamage][2],VehicleInfo[slot][vDamage][3]);
if(VehicleInfo[slot][vHealth] > 310) SetVehicleHealth(vehicleid,VehicleInfo[slot][vHealth]);
else SetVehicleHealth(vehicleid,310);
}
}
A typing mistake:
pawn Код:
pawn Код:
|
C:\AMD\rp.pwn(34568) : warning 209: function "SendMsg" should return a value
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Header size: 21824 bytes
Code size: 1950604 bytes
Data size: 14809936 bytes
Stack/heap size: 80000 bytes; estimated max. usage: unknown, due to recursion
Total requirements:16862364 bytes
1 Warning.
COMMAND:hotwire(playerid,params[])
{
//here if(HasCooldown(playerid,COOLDOWN_HOTWIRE)) return SendMsg(playerid,COLOR_LIGHTRED,"Te rog asteapta %d secunde pana sa refolosesti aceasta comanda.",GetCooldownLevel(playerid,COOLDOWN_HOTWIRE));
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new param[7], veh = GetPlayerVehicleID(playerid);
GetVehicleParamsEx(veh,param[0],param[1],param[2],param[3],param[4],param[5],param[6]);
if(!param[0])
{
new slot = GetVehicleSlot(veh), success_chance = 50, chance = random(100);
if(slot < 0) return 1;
if(VehicleInfo[slot][vImmob] == 1) success_chance = 60;
else if(VehicleInfo[slot][vImmob] == 2) success_chance = 70;
else if(VehicleInfo[slot][vImmob] == 3) success_chance = 80;
else if(VehicleInfo[slot][vImmob] == 4) success_chance = 90;
if(chance >= success_chance)
{
if(VehicleInfo[slot][vFuel] > 0)
{
StartEngine(veh);
SendEmote(playerid,"a reusit sa porneasca motorul.");
return 1;
}
else return SendClientMessage(playerid,COLOR_GREY,"Acest vehicul nu are benzina. Nu ai reusit sa pornesti motorul.");
}
else
{
SendEmote(playerid,"nu a reusit sa porneasca motorul.");
SetCooldown(playerid,COOLDOWN_HOTWIRE,10);
return 1;
}
}
else return SendClientMessage(playerid,COLOR_GREY,"Motorul este deja pornit.");
}
else SendClientMessage(playerid,COLOR_GREY,"Nu esti intr-un vehicul.");
return 1;
}