Pawno has stopped working!? - Printable Version
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+--- Thread: Pawno has stopped working!? (
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Pawno has stopped working!? -
Songason - 01.11.2013
When I add #include <zcmd>, and I compile Pawno crashes.
It also crashes when I remove the '#include <zcmd>' part, but when I remove the zmcd.inc from the includes it says can not read from zcmd...?
What should I do?
Re: Pawno has stopped working!? -
Pettersen - 01.11.2013
Sure you have included your zcmd in your folder? Pawno->Includes
And be sure you put it under #include <a_samp>
Like:
#include <a_samp>
#include <zcmd>
Re: Pawno has stopped working!? -
RowdyrideR - 01.11.2013
it sounds like zcmd isn't the problem, Did you try to open pawno then click Open and choose your script?
Re: Pawno has stopped working!? -
Songason - 01.11.2013
Quote:
Originally Posted by Pettersen
Sure you have included your zcmd in your folder? Pawno->Includes
And be sure you put it under #include <a_samp>
Like:
#include <a_samp>
#include <zcmd>
|
Yeah, I'm sure man!
Re: Pawno has stopped working!? -
Songason - 02.11.2013
anyone>?
Re: Pawno has stopped working!? -
SAMProductions - 02.11.2013
ZCMD:
[Include] zcmd 0.3.1 | Fast & Simple Command Processor (updated 30/10/2009)
Check your "
PAWNO > includes" Directory, and Look for "
zcmd.inc",
If you don't have "
zcmd.inc",
(
NOTE: Make sure you open the same PAWNO that contains all your stuff)
Download it here,
[Include] zcmd 0.3.1 | Fast & Simple Command Processor (updated 30/10/2009)
SolidFiles for ZCMD 0.3.1
Installation:
- Copy the whole include codes in Notepad, Wordpad, etc..
- Save it as "include's name.inc", and Save it in "PAWNO > include".
- Open your Gamemode Script using PAWNO Compiler.
- Add "#include <include's name>" at the Top of your Gamemode Script.
- Compile it, Save it, and Finish.
and/or
- Download the Include File, Copy it.
- Paste it in "PAWNO > include".
- Open your Gamemode Script using PAWNO Compiler.
- Add "#include <include's name>" at the Top of your Gamemode Script.
- Compile it, Save it, and Finish.