RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
CreateObject(10378, 1777.53906, -1773.04590, 12.58590, 0.14000, 0.00000, 0.00000);
CreateObject(1368, 1808.02112, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1746.75195, -1759.30103, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1792.67334, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1796.54114, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1800.05713, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1803.94080, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1807.99060, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1766.05359, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1762.25085, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1758.33801, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1754.23315, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1750.38074, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1788.71021, -1759.28394, 13.28810, 0.00000, 0.00000, 0.00000);
CreateObject(1368, 1750.38074, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1792.67334, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1796.54114, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1800.05713, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1803.94080, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1788.71021, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1766.05359, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1762.25085, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1758.33801, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1754.23315, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1368, 1746.75195, -1786.80042, 13.28810, 0.00000, 0.00000, 180.00000);
CreateObject(1226, 1745.13232, -1787.02686, 16.34380, 356.85840, 0.00000, 180.00000);
CreateObject(1226, 1810.31677, -1787.02686, 16.34380, 356.85840, 0.00000, 0.00000);
CreateObject(1226, 1810.31677, -1759.18518, 16.34380, 356.85840, 0.00000, 0.00000);
CreateObject(1226, 1745.11267, -1759.18909, 16.34380, 356.85840, 0.00000, 180.00000);
CreateObject(19122, 1775.83337, -1770.60425, 20.06560, 0.00000, 0.00000, 0.00000);
CreateObject(19122, 1775.76135, -1774.39807, 17.08560, 0.00000, 0.00000, 0.00000);
CreateObject(19122, 1779.33215, -1770.55969, 19.08560, 0.00000, 0.00000, 0.00000);
CreateObject(19122, 1779.30664, -1774.42542, 18.08560, 0.00000, 0.00000, 0.00000);
Good Map, some advice, NEVER ask for +Rep, it will usually lead to -Rep, but nice map, good work.
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