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[Map] Police Department [HQ Polнcia Federal] - Printable Version

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+----- Thread: [Map] Police Department [HQ Polнcia Federal] (/showthread.php?tid=473010)



Police Department [HQ Polнcia Federal] - [THs]ShadoW - 31.10.2013

Falae galera, beleza ? xisde

Estive fazendo alguns projetos e percebi que para se dar bem em Pawn vocк tambйm precisa ser um bom Mapper, ao menos para fazer um Servidor R.P.G ou DM, TDM, etc.

Por esse motivo estive criando meu primeiro mapa *-*

Tentei fazer uma HQ Estilo "RPG".. Nгo muito irreal..

Aqui o vнdeo: http://*********/Bl7uDqnL3Dg

Espero que gostem :33

Coordenadas: 2872.1999500, 930.2999900, 29.7000000

@EDIT Que burro x.x

Cуdigo:

Objetos removidos:

pawn Код:
RemoveBuildingForPlayer(playerid, 8549, 2836.0938, 928.2813, 11.3672, 0.25);
RemoveBuildingForPlayer(playerid, 8737, 2814.3438, 993.8438, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 8738, 2867.9766, 976.5078, 14.7422, 0.25);
RemoveBuildingForPlayer(playerid, 8960, 2787.0000, 953.4375, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 8961, 2797.6250, 885.4531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 8962, 2797.6250, 865.4063, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 8963, 2885.5313, 919.2266, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 2801.0703, 858.1016, 10.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1358, 2808.7969, 857.2031, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 2821.8750, 858.1875, 10.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 2848.4844, 857.1797, 10.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 2836.9531, 858.1953, 10.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 2879.0859, 858.1563, 10.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1358, 2863.7891, 857.2031, 10.9297, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2800.9453, 879.3047, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2800.9453, 876.6406, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 8886, 2797.6250, 865.4063, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2806.6094, 892.3828, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 8885, 2797.6250, 885.4531, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2887.3047, 871.9141, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2887.3047, 874.5781, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3458, 2818.4609, 928.6484, 11.2422, 0.25);
RemoveBuildingForPlayer(playerid, 8883, 2885.5313, 919.2266, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 8884, 2787.0000, 953.4375, 13.2500, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2801.9219, 933.8281, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2812.2266, 933.8281, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2823.4609, 933.8281, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 3458, 2818.4609, 938.7188, 11.2422, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 2834.5078, 933.8281, 12.7109, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 2849.5391, 945.0156, 10.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2858.2734, 944.9766, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1343, 2863.4688, 946.0156, 10.4844, 0.25);
RemoveBuildingForPlayer(playerid, 1344, 2879.6484, 945.9688, 10.5391, 0.25);
RemoveBuildingForPlayer(playerid, 1358, 2796.8438, 977.6953, 10.8047, 0.25);
RemoveBuildingForPlayer(playerid, 1365, 2796.6016, 984.8203, 10.7813, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2796.5469, 996.7578, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2796.5469, 1000.3516, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 8546, 2814.3438, 993.8438, 13.1406, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2844.0000, 967.4063, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2844.0000, 964.7422, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2846.4688, 986.8516, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 1219, 2846.4688, 980.0391, 9.9766, 0.25);
RemoveBuildingForPlayer(playerid, 8545, 2867.9766, 976.5078, 14.7422, 0.25);
Carros:

pawn Код:
AddStaticVehicle(497, 2872.1999500, 930.2999900, 19.7000000, 90.0000000, 0, 6); //Police Maverick
AddStaticVehicle(554, 2798.8999000, 967.7000100, 10.8000000, 180.0000000, 6, 0); //Yosemite
AddStaticVehicle(554, 2804.8999000, 967.7000100, 10.8000000, 180.0000000, 6, 0); //Yosemite
AddStaticVehicle(554, 2811.1999500, 967.7000100, 10.8000000, 180.0000000, 6, 0); //Yosemite
AddStaticVehicle(554, 2817.6999500, 967.7999900, 10.8000000, 180.0000000, 6, 0); //Yosemite
AddStaticVehicle(427, 2824.1999500, 967.0999800, 11.0000000, 178.7500000, 0, 6); //Enforcer
AddStaticVehicle(427, 2830.6999500, 967.0999800, 11.0000000, 178.2500000, 0, 6); //Enforcer
AddStaticVehicle(490, 2804.8999000, 940.5000000, 11.1000000, 0.0000000, 0, 6); //FBI Rancher
AddStaticVehicle(490, 2811.1999500, 940.2999900, 11.1000000, 0.0000000, 0, 6); //FBI Rancher
AddStaticVehicle(490, 2817.3999000, 940.2999900, 11.1000000, 0.0000000, 0, 6); //FBI Rancher
AddStaticVehicle(490, 2823.6999500, 940.2999900, 11.1000000, 0.0000000, 0, 6); //FBI Rancher
AddStaticVehicle(490, 2830.6001000, 940.2000100, 11.1000000, 0.0000000, 0, 6); //FBI Rancher
AddStaticVehicle(528, 2838.3999000, 966.7999900, 10.9000000, 180.0000000, -1, -1); //FBI Truck
AddStaticVehicle(528, 2845.5000000, 966.5999800, 10.9000000, 182.0000000, -1, -1); //FBI Truck
AddStaticVehicle(599, 2856.8999000, 938.0999800, 11.1000000, 90.0000000, 0, 6); //Police Ranger
AddStaticVehicle(599, 2857.1001000, 931.2000100, 11.1000000, 90.0000000, 0, 6); //Police Ranger
AddStaticVehicle(599, 2857.3000500, 924.4000200, 11.1000000, 90.0000000, 0, 6); //Police Ranger
AddStaticVehicle(551, 2830.6001000, 927.2999900, 10.6000000, 180.0000000, 0, -1); //Merit
AddStaticVehicle(551, 2824.1001000, 927.0000000, 10.6000000, 180.0000000, 0, -1); //Merit
AddStaticVehicle(551, 2817.6999500, 926.7999900, 10.6000000, 180.0000000, 0, -1); //Merit
AddStaticVehicle(551, 2811.3999000, 926.7000100, 10.6000000, 180.0000000, 0, -1); //Merit
AddStaticVehicle(551, 2804.8999000, 926.7999900, 10.6000000, 180.0000000, 0, -1); //Merit
AddStaticVehicle(563, 2872.3999000, 949.0000000, 20.3000000, 90.0000000, 0, 6); //Raindance
Objetos adicionados:

pawn Код:
CreateObject(4576, 2841.29980, 1002.19922, 18.50000,   0.00000, 0.00000, 90.00000);
CreateObject(987, 2777.39990, 930.29999, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 942.29999, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39941, 954.29980, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 966.29999, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 978.29999, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 990.29999, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 1002.20001, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 1014.09998, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2777.39990, 1023.09998, 9.90000,   0.00000, 0.00000, 270.00000);
CreateObject(987, 2789.19995, 1022.90002, 9.90000,   0.00000, 0.00000, 179.50000);
CreateObject(987, 2801.10010, 1023.00000, 9.90000,   0.00000, 0.00000, 180.74500);
CreateObject(987, 2813.10010, 1023.09998, 9.90000,   0.00000, 0.00000, 180.24200);
CreateObject(987, 2825.00000, 1023.20001, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2836.89990, 1023.20001, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2848.69995, 1023.20001, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2860.60010, 1023.20001, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2872.50000, 1023.20001, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2884.50000, 1023.29999, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2896.39990, 1023.40002, 9.90000,   0.00000, 0.00000, 180.23599);
CreateObject(987, 2896.39990, 1011.59998, 9.90000,   0.00000, 0.00000, 90.23600);
CreateObject(987, 2896.50000, 999.59998, 9.90000,   0.00000, 0.00000, 90.23100);
CreateObject(987, 2896.39990, 987.59998, 9.90000,   0.00000, 0.00000, 89.48100);
CreateObject(987, 2896.30005, 975.70001, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2896.19995, 963.70001, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2896.10010, 951.70001, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2896.00000, 939.79999, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.80005, 927.90002, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.79980, 915.89941, 9.90000,   0.00000, 0.00000, 89.47300);
CreateObject(987, 2895.80005, 903.90002, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.69995, 892.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.60010, 880.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.50000, 868.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.39990, 856.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.30005, 844.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2895.19995, 832.00000, 9.90000,   0.00000, 0.00000, 89.47800);
CreateObject(987, 2883.30005, 832.20001, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2871.39990, 832.40002, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2859.50000, 832.50000, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2847.60010, 832.59998, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2835.69995, 832.70001, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2823.80005, 832.79999, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2811.89990, 832.90002, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2800.00000, 833.00000, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2788.00000, 833.09998, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2777.50000, 833.20001, 9.90000,   0.00000, 0.00000, 359.47800);
CreateObject(987, 2777.60010, 845.09998, 9.90000,   0.00000, 0.00000, 269.47800);
CreateObject(987, 2777.69995, 857.09998, 9.90000,   0.00000, 0.00000, 269.47299);
CreateObject(987, 2777.69995, 869.09998, 9.90000,   0.00000, 0.00000, 269.97299);
CreateObject(987, 2777.60010, 881.00000, 9.90000,   0.00000, 0.00000, 270.97299);
CreateObject(987, 2777.39990, 892.90002, 9.90000,   0.00000, 0.00000, 270.97198);
CreateObject(987, 2777.19995, 904.79999, 9.90000,   0.00000, 0.00000, 270.97198);
CreateObject(987, 2777.19995, 907.79999, 9.90000,   0.00000, 0.00000, 270.97198);
CreateObject(978, 2757.19995, 918.09998, 10.60000,   0.00000, 0.00000, 180.00000);
CreateObject(979, 2757.19995, 918.00000, 10.60000,   0.00000, 0.00000, 0.00000);
CreateObject(2921, 2777.10010, 907.70001, 14.80000,   0.00000, 0.00000, 0.00000);
CreateObject(1238, 2756.10010, 913.40002, 10.30000,   0.00000, 0.00000, 0.00000);
CreateObject(1238, 2752.80005, 913.40002, 10.30000,   0.00000, 0.00000, 0.00000);
CreateObject(3279, 2782.30005, 924.79999, 9.80000,   0.00000, 0.00000, 0.00000);
CreateObject(966, 2779.60010, 913.00000, 9.80000,   0.00000, 0.00000, 89.75000);
CreateObject(966, 2779.60010, 913.50000, 9.80000,   0.00000, 0.00000, 269.25000);
CreateObject(968, 2779.60010, 912.90002, 10.50000,   0.00000, 0.00000, 92.00000);
CreateObject(968, 2779.60010, 913.59998, 10.50000,   0.00000, 0.00000, 272.00000);
CreateObject(8168, 2781.69995, 905.50000, 11.70000,   0.00000, 0.00000, 198.25000);
CreateObject(987, 2777.30005, 918.90002, 9.90000,   0.00000, 0.00000, 359.75000);
CreateObject(8409, 2879.00000, 936.70001, 9.30000,   0.00000, 0.00000, 90.00000);
CreateObject(3934, 2875.50000, 949.90002, 17.60000,   0.00000, 0.00000, 0.00000);
CreateObject(3934, 2874.89990, 930.09998, 17.60000,   0.00000, 0.00000, 0.00000);
CreateObject(6976, 2862.00000, 949.20001, 9.60000,   0.00000, 0.00000, 90.25000);
CreateObject(3280, 2865.00000, 966.00000, 18.00000,   0.00000, 30.00000, 0.00000);
CreateObject(3280, 2865.00000, 967.40002, 18.00000,   0.00000, 29.99800, 0.00000);
CreateObject(1595, 2866.19995, 908.20001, 34.10000,   0.00000, 0.00000, 0.00000);
CreateObject(1682, 2891.30005, 966.20001, 35.20000,   0.00000, 0.00000, 160.00000);
CreateObject(19425, 2777.06421, 909.92554, 9.77923,   0.00000, 0.00000, 270.69006);
CreateObject(19425, 2777.05298, 913.12897, 9.77923,   0.00000, 0.00000, 270.12659);
CreateObject(19425, 2777.07422, 916.43530, 9.77923,   0.00000, 0.00000, 269.35880);



Re: Police Department [HQ Polнcia Federal] - DanDRT - 31.10.2013

Cade o codigo?


Re: Police Department [HQ Polнcia Federal] - SkullFire - 31.10.2013

E onde ta o mapa ?


Re: Police Department [HQ Polнcia Federal] - [THs]ShadoW - 31.10.2013

Ops, x.x Fiz na pressa e esqueci o principal x.x Editado. Obrigado aos dois.


Re: Police Department [HQ Polнcia Federal] - AlieN_. - 31.10.2013

frakinho....talvez alguem use,de kualker forma boa sorte nos proximos mapas...


Re: Police Department [HQ Polнcia Federal] - DanDRT - 31.10.2013

Quote:
Originally Posted by Alphlax
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Tre Bien
Esta board es brazuca y portuguesa. *-*