SA-MP Custom Object Problem! - Printable Version
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SA-MP Custom Object Problem! -
Alex Magaсa - 31.10.2013
I'm trying to make a snow area with GamerX Custom Objects but i got a error problem when im using SA-MP Map Editor!
I got an opcode then object dissapear when opcode appears :/
Note: This waring opcode appears on my custom objects i have (Tokyo City, Paradise city e.t.c) :/ i don't know why! :/! But when im going ingame and CreateObject the
object appears without opcode warnings. But it doesn't allow me to save the object :/!
Any solutions to fix it?
Код:
objs
19522, snowplatform1, snowplatform1, 299, 0
19523, snowplatform2, snowplatform, 299, 0
19524, SnowyGround1, SnowyGround1, 299, 0
19525, snowman, snowman, 299, 0
19526, sleds, sleds, 299, 0
19527, igloo, igloo, 299, 0
19528, candycane, candycane, 299, 0
19529, santaclaus, santaclaus, 299, 0
end
path
end
2dfx
end
end
txdp
end
Custom.ide Configure!
Re: SA-MP Custom Object Problem! -
Alex Magaсa - 31.10.2013
Anyone know how to fix this?
Re: SA-MP Custom Object Problem! -
Lynn - 01.11.2013
Using to many objects in one area.
Use a streamer, I suggest Incognitos.(I think that's how you spell his name.)
And once you do that and have it loaded hit CTRL+H
And replace CreateObject with CreateDynamicObject in your GameMode / Filterscript
Re: SA-MP Custom Object Problem! -
slayer101 - 01.11.2013
Quote:
Originally Posted by Alex Magaсa
Anyone know how to fix this?
|
Simply I think that it would have to do with your collision file for the models.