Ola hoje trago um mapa semelhante a base aerea e refugio do presidente / prefeito, so que esta й da marinha com alguns carros e alguns avioes e barcos !
pawn Код:
AddStaticVehicleEx(470,-2257.3000500,2390.6999500,4.8000000,132.0000000,95,10,15); //Patriot
AddStaticVehicleEx(470,-2260.5000000,2394.1001000,4.8000000,131.9950000,95,10,15); //Patriot
AddStaticVehicleEx(470,-2263.8999000,2397.8000500,4.8000000,131.9950000,95,10,15); //Patriot
AddStaticVehicleEx(470,-2267.3000500,2401.3000500,4.8000000,131.9950000,95,10,15); //Patriot
AddStaticVehicleEx(432,-2293.3000500,2409.3999000,4.9000000,313.2480000,95,10,15); //Rhino
AddStaticVehicleEx(432,-2298.1999500,2414.3000500,4.9000000,313.2480000,95,10,15); //Rhino
AddStaticVehicleEx(432,-2302.5000000,2419.0000000,4.9000000,313.2480000,95,10,15); //Rhino
AddStaticVehicleEx(430,-2244.1001000,2443.6001000,-0.3000000,225.7500000,34,174,15); //Predator
AddStaticVehicleEx(430,-2235.5000000,2452.3000500,-0.3000000,225.7470000,34,174,15); //Predator
AddStaticVehicleEx(430,-2255.3999000,2432.1001000,-0.3000000,225.7470000,34,174,15); //Predator
AddStaticVehicleEx(430,-2263.8000500,2423.5000000,-0.3000000,225.7470000,34,174,15); //Predator
AddStaticVehicleEx(473,-2221.1001000,2396.1001000,0.0000000,45.5000000,142,233,15); //Dinghy
AddStaticVehicleEx(473,-2227.6999500,2403.0000000,0.0000000,45.5000000,142,233,15); //Dinghy
AddStaticVehicleEx(473,-2234.8000500,2396.1001000,0.0000000,45.5000000,142,233,15); //Dinghy
AddStaticVehicleEx(473,-2228.3000500,2389.1001000,0.0000000,45.5000000,142,233,15); //Dinghy
AddStaticVehicleEx(595,-2210.3000500,2411.3999000,0.0000000,43.2500000,142,233,15); //Launch
AddStaticVehicleEx(595,-2203.0000000,2419.1001000,0.0000000,45.7480000,142,233,15); //Launch
AddStaticVehicleEx(468,-2272.6999500,2309.3999000,4.5000000,270.0000000,142,233,15); //Sanchez
AddStaticVehicleEx(468,-2272.6999500,2312.1999500,4.5000000,270.0000000,142,233,15); //Sanchez
AddStaticVehicleEx(468,-2272.6999500,2315.3999000,4.5000000,270.0000000,142,233,15); //Sanchez
AddStaticVehicleEx(523,-2272.6001000,2318.3999000,4.4000000,270.7500000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-2272.6001000,2321.5000000,4.4000000,270.7470000,-1,-1,15); //HPV1000
AddStaticVehicleEx(523,-2272.6001000,2324.1001000,4.4000000,270.7470000,-1,-1,15); //HPV1000
AddStaticVehicleEx(490,-2252.6999500,2285.1001000,4.9000000,90.2500000,142,233,15); //FBI Rancher
AddStaticVehicleEx(490,-2252.8999000,2291.1001000,4.9000000,90.2470000,142,233,15); //FBI Rancher
AddStaticVehicleEx(490,-2253.1001000,2297.1999500,4.9000000,90.2470000,142,233,15); //FBI Rancher
AddStaticVehicleEx(490,-2253.1001000,2303.0000000,4.9000000,90.2470000,142,233,15); //FBI Rancher
AddStaticVehicleEx(596,-2253.1999500,2309.0000000,4.5000000,90.5000000,142,233,15); //Police Car (LSPD)
AddStaticVehicleEx(596,-2253.1999500,2314.8999000,4.5000000,90.2500000,142,233,15); //Police Car (LSPD)
AddStaticVehicleEx(596,-2253.3999000,2321.0000000,4.5000000,91.0000000,142,233,15); //Police Car (LSPD)
AddStaticVehicleEx(596,-2253.3000500,2326.8999000,4.5000000,91.0000000,142,233,15); //Police Car (LSPD)
AddStaticVehicleEx(497,-2220.3000500,2320.3000500,7.8000000,180.0000000,142,233,15); //Police Maverick
AddStaticVehicleEx(497,-2234.6999500,2331.6001000,7.8000000,0.0000000,142,233,15); //Police Maverick
AddStaticVehicleEx(520,-2264.3000500,2178.0000000,7.1000000,291.2500000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,-2317.1001000,2181.5000000,7.1000000,293.2470000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,-2298.5000000,2180.8000500,7.1000000,293.2470000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,-2279.6999500,2180.3000500,7.1000000,293.2470000,-1,-1,15); //Hydra
AddStaticVehicleEx(447,-2350.8999000,2270.8999000,6.9000000,0.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(563,-2362.8000500,2271.5000000,7.7000000,0.0000000,142,233,15); //Raindance
AddStaticVehicleEx(563,-2340.1001000,2270.8999000,7.7000000,0.0000000,142,233,15); //Raindance
AddStaticVehicleEx(460,-2210.8999000,2369.8000500,1.8000000,225.7500000,142,233,15); //Skimmer
AddStaticVehicleEx(460,-2200.6999500,2380.1999500,1.8000000,225.7470000,142,233,15); //Skimmer
AddStaticVehicleEx(548,-2326.0000000,2217.0000000,8.5000000,218.0000000,245,245,15); //Cargobob
AddStaticVehicleEx(548,-2307.1999500,2220.8000500,8.5000000,217.9960000,245,245,15); //Cargobob
AddStaticVehicleEx(593,-2343.5000000,2195.3000500,6.8000000,272.2500000,156,156,15); //Dodo
CreateObject(987,-2312.3999000,2348.8999000,3.4000000,0.0000000,0.0000000,283.2500000); //object(elecfence_bar) (1)
CreateObject(987,-2316.6999500,2359.8999000,3.4000000,0.0000000,0.0000000,291.5000000); //object(elecfence_bar) (2)
CreateObject(987,-2322.0000000,2370.6001000,3.4000000,0.0000000,0.0000000,296.2450000); //object(elecfence_bar) (3)
CreateObject(987,-2328.3000500,2380.5000000,3.4000000,0.0000000,0.0000000,302.4910000); //object(elecfence_bar) (4)
CreateObject(987,-2317.6999500,2402.8000500,3.4000000,0.0000000,358.0000000,245.9870000); //object(elecfence_bar) (5)
CreateObject(987,-2312.8999000,2413.8000500,3.4000000,0.0000000,359.7450000,246.2340000); //object(elecfence_bar) (6)
CreateObject(987,-2308.1001000,2424.1999500,3.2000000,0.0000000,358.4920000,246.2310000); //object(elecfence_bar) (7)
CreateObject(987,-2302.1999500,2433.6001000,2.7000000,0.0000000,358.4890000,236.7260000); //object(elecfence_bar) (8)
CreateObject(987,-2296.8000500,2441.6999500,2.7000000,0.0000000,359.4840000,236.2220000); //object(elecfence_bar) (9)
CreateObject(987,-2309.6001000,2337.5000000,3.4000000,0.0000000,0.0000000,351.7500000); //object(elecfence_bar) (10)
CreateObject(980,-2325.3999000,2385.3999000,7.3000000,0.0000000,0.0000000,63.0000000); //object(airportgate) (1)
CreateObject(987,-2318.0000000,2400.8999000,3.4000000,0.0000000,357.9950000,245.9840000); //object(elecfence_bar) (11)
CreateObject(987,-2288.1001000,2433.5000000,2.7000000,0.0000000,359.4840000,137.2170000); //object(elecfence_bar) (12)
CreateObject(10767,-2275.3000500,2195.3000500,-9.4000000,0.0000000,0.0000000,314.7500000); //object(airport_11_sfse) (1)
CreateObject(10767,-2161.0000000,2194.6999500,-9.4000000,0.0000000,0.0000000,314.7470000); //object(airport_11_sfse) (2)
CreateObject(4874,-2334.1999500,2273.3000500,6.3000000,0.0000000,0.0000000,0.0000000); //object(helipad1_las) (1)
CreateObject(4874,-2334.1999500,2273.3000500,3.3000000,0.0000000,0.0000000,0.0000000); //object(helipad1_las) (2)
CreateObject(8251,-2347.0000000,2194.8999000,9.1000000,0.0000000,0.0000000,0.0000000); //object(pltschlhnger02_lvs) (1)
CreateObject(987,-2076.3999000,2165.5000000,0.3000000,0.0000000,0.5000000,89.2500000); //object(elecfence_bar) (13)
CreateObject(987,-2076.0000000,2177.3999000,0.3000000,0.0000000,0.5000000,89.2470000); //object(elecfence_bar) (14)
CreateObject(987,-2075.6999500,2189.3000500,0.3000000,0.0000000,0.5000000,89.2470000); //object(elecfence_bar) (15)
CreateObject(987,-2075.3000500,2201.1001000,0.3000000,0.0000000,0.5000000,89.2470000); //object(elecfence_bar) (16)
CreateObject(987,-2075.1001000,2211.1001000,0.3000000,0.0000000,0.5000000,89.2470000); //object(elecfence_bar) (17)
CreateObject(987,-2359.6999500,2224.6001000,-0.2000000,0.0000000,360.0000000,266.9970000); //object(elecfence_bar) (18)
CreateObject(987,-2360.1999500,2213.8000500,-0.2000000,0.0000000,359.9950000,269.7450000); //object(elecfence_bar) (19)
CreateObject(987,-2360.1001000,2202.1001000,-0.2000000,0.0000000,359.9890000,269.7420000); //object(elecfence_bar) (20)
CreateObject(987,-2360.1001000,2190.3000500,-0.2000000,0.0000000,359.9890000,269.7420000); //object(elecfence_bar) (21)
CreateObject(987,-2360.1001000,2178.6001000,-0.2000000,0.0000000,359.9890000,269.7420000); //object(elecfence_bar) (22)
teus mapas sao do estilo RPG/RP, gosto.
Interessante, jб vi outros mapas teus, se nгo me engano...
Esse slideshow, como a net aqui de casa й uma net exemplar, ela nгo abre de forma alguma :c ainda mais com esses efeitos de slide...
Gostei do mapa, mas "como a net aqui de casa й uma net exemplar, ela nгo abre de forma alguma :c ainda mais com esses efeitos de slide" nгo deu pra ver as fotos grandes, sу as miniaturas :/
Obrigado, e nao, nao mexo em script mas estou a aprender mas ainda nao sei fazer nada xb
sу uma dika...para de fazer bases po...tu sу faz bases e tals hq...isso nгo vai te evoluir...pd ter ctz...tu tem pootencial...mais faz algum mapa legal ai,valeu boa sorte
tem mts tipos de mapas ke andгo sumidos por aki tipo...
Bom Mapa. lek
Realmente AlieN, tem muitos mapas sumidos aqui do Forum, e eu pretendo postar um fodao daqui uns dias de DD, vai ser meu primeiro mapa, e quanto a questao das fotos, cara , coloca elas em outro site, esse slide ae acaba com minha net carvao