Targets. - Printable Version
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Targets. -
audriuxxx - 29.10.2013
Hi,
I want to make target's, but what is them object? and how chech when player shoot to target, and i can to destroy him?
Re: Targets. -
Krakuski - 29.10.2013
Target Objects are from 1583 - 1592, and 3018 - 3025. Im not actually sure if they collapse or not. Is that what you have been looking for?
AW: Targets. -
audriuxxx - 30.10.2013
But how to check is player shoot to the target?
Re: Targets. -
Pottus - 30.10.2013
You can use the NPC hit detection I posted here.
https://sampforum.blast.hk/showthread.php?tid=355849&page=61
All you really need to do is code in the OnPlayerShoot() callback to check your targets with the BulletCollisionSphere() function there is another way to do it with this
https://sampforum.blast.hk/showthread.php?tid=140765 I have no idea how accurate it is but I know BulletCollisionSphere() isn't 100 percent accurate but I get the feeling by this reply that the accuracy isn't good.
Quote:
Originally Posted by niCe
Well, for better accuracy when detecting aiming at a player, I recommend creating 4 hitting zones instead of one with 1.1 radius.
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