error _030 :( -
Inspiron - 26.10.2013
Here's the code:
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
public OnFilterScriptInit()
{
print("Advanced Vehicle Control System created by shadow");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/vehctrl",true)==0)
{
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, 0xCC0000FF, "ERROR : You must be inside a vehicle to use this command.");
}
else
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Control", "Lighting ( On/Off )\nBonnect ( Open/Close )\nBoot/Trunk ( Open/Close )\nDoors ( Open/Close )\nEngine ( On/Off )\nAlarm ( On/Off )\nSet Licence Plate", "Select", "Cancel");
}
return 1;
}
if(strcmp(cmdtext, "/spawncar", true) == 0)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
AddStaticVehicle(420, x, y, z, 0, 1, 1);
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
if(dialogid == 1)
{
if(!response) return SendClientMessage(playerid, 0xCC0000FF, "INFORMATION : You pressed Cancel");
switch(listitem)
{
case 0:
{
if(GetPVarInt(playerid, "Lights") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 1);
}
else if(GetPVarInt(playerid, "Lights") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 0);
}
}
case 1:
{
if(GetPVarInt(playerid, "Bonnet") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Bonnet", 1);
}
else if(GetPVarInt(playerid, "Bonnet") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Bonnet", 0);
}
}
case 2:
{
if(GetPVarInt(playerid, "Boot") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
SetPVarInt(playerid, "Boot", 1);
}
else if(GetPVarInt(playerid, "Boot") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
SetPVarInt(playerid, "Boot", 0);
}
}
case 3:
{
if(GetPVarInt(playerid, "Doors") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 1);
}
else if(GetPVarInt(playerid, "Doors") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 0);
}
}
case 4:
{
if(GetPVarInt(playerid, "Engine") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 1);
}
else if(GetPVarInt(playerid, "Engine") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 0);
}
}
case 5:
{
if(GetPVarInt(playerid, "Alarm") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 1);
}
else if(GetPVarInt(playerid, "Alarm") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 0);
}
}
case 6:
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "License Plate", "Please type your chosen number plate [A-Z, 0-9] (32 Characters Only)", "Set", "");
}
}
return 1;
}
if(dialogid == 2)
{
if(response)
{
new Float:vX, Float:vY, Float:vZ, Float:vA;
SetVehicleNumberPlate(veh, inputtext);
GetVehiclePos(veh,vX,vY,vZ);
GetVehicleZAngle(veh,vA);
SetVehicleToRespawn(veh);
SetVehiclePos(veh,vX,vY,vZ);
PutPlayerInVehicle(playerid,veh,0);
SetVehicleZAngle(veh,vA);
}
}
return 1;
These are the errors and warnings:
pawn Код:
(29) : warning 217: loose indentation
(150) : warning 217: loose indentation
(156) : warning 217: loose indentation
(157) : error 030: compound statement not closed at the end of file (started at line 38)
Re: error _030 :( -
Konstantinos - 26.10.2013
Using switch is faster for more cases and you forgot to close the OnDialogResponse callback with a bracket.
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
public OnFilterScriptInit()
{
print("Advanced Vehicle Control System created by shadow");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/vehctrl",true)==0)
{
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid, 0xCC0000FF, "ERROR : You must be inside a vehicle to use this command.");
}
else
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Control", "Lighting ( On/Off )\nBonnect ( Open/Close )\nBoot/Trunk ( Open/Close )\nDoors ( Open/Close )\nEngine ( On/Off )\nAlarm ( On/Off )\nSet Licence Plate", "Select", "Cancel");
}
return 1;
}
if(strcmp(cmdtext, "/spawncar", true) == 0)
{
new Float:x, Float:y, Float:z;
GetPlayerPos(playerid, x, y, z);
AddStaticVehicle(420, x, y, z, 0, 1, 1);
return 1;
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new veh = GetPlayerVehicleID(playerid);
new engine,lights,alarm,doors,bonnet,boot,objective;
switch(dialogid)
{
case 1:
{
if(!response) SendClientMessage(playerid, 0xCC0000FF, "INFORMATION : You pressed Cancel");
else
{
switch(listitem)
{
case 0:
{
if(GetPVarInt(playerid, "Lights") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_ON,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 1);
}
else if(GetPVarInt(playerid, "Lights") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,VEHICLE_PARAMS_OFF,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Lights", 0);
}
}
case 1:
{
if(GetPVarInt(playerid, "Bonnet") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_ON,boot,objective);
SetPVarInt(playerid, "Bonnet", 1);
}
else if(GetPVarInt(playerid, "Bonnet") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,VEHICLE_PARAMS_OFF,boot,objective);
SetPVarInt(playerid, "Bonnet", 0);
}
}
case 2:
{
if(GetPVarInt(playerid, "Boot") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
SetPVarInt(playerid, "Boot", 1);
}
else if(GetPVarInt(playerid, "Boot") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
SetPVarInt(playerid, "Boot", 0);
}
}
case 3:
{
if(GetPVarInt(playerid, "Doors") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_ON,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 1);
}
else if(GetPVarInt(playerid, "Doors") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,alarm,VEHICLE_PARAMS_OFF,bonnet,boot,objective);
SetPVarInt(playerid, "Doors", 0);
}
}
case 4:
{
if(GetPVarInt(playerid, "Engine") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_ON,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 1);
}
else if(GetPVarInt(playerid, "Engine") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Engine", 0);
}
}
case 5:
{
if(GetPVarInt(playerid, "Alarm") == 0)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_ON,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 1);
}
else if(GetPVarInt(playerid, "Alarm") == 1)
{
GetVehicleParamsEx(veh,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(veh,engine,lights,VEHICLE_PARAMS_OFF,doors,bonnet,boot,objective);
SetPVarInt(playerid, "Alarm", 0);
}
}
case 6:
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "License Plate", "Please type your chosen number plate [A-Z, 0-9] (32 Characters Only)", "Set", "");
}
}
}
return 1;
}
case 2:
{
if(response)
{
new Float:vX, Float:vY, Float:vZ, Float:vA;
SetVehicleNumberPlate(veh, inputtext);
GetVehiclePos(veh,vX,vY,vZ);
GetVehicleZAngle(veh,vA);
SetVehicleToRespawn(veh);
SetVehiclePos(veh,vX,vY,vZ);
PutPlayerInVehicle(playerid,veh,0);
SetVehicleZAngle(veh,vA);
}
return 1;
}
}
return 0;
}
Re: error _030 :( -
Inspiron - 26.10.2013
Thanks
Respuesta: error _030 :( -
DanDRT - 26.10.2013
use, will help you in these cases:
ipsbr.net/portal/tabulador/