Need some help regarding some register stuffs - Printable Version
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Need some help regarding some register stuffs -
Flaken - 24.10.2013
http://pastebin.com/r9iEK7Fk
Код:
case DIALOG_REGISTER:
{
if (!response) return Kick(playerid);
if(response)
{
if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Cash",0);
INI_WriteInt(File,"Admin",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_Close(File);
SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
ShowPlayerDialog(playerid, DIALOG_SUCCESS_1, DIALOG_STYLE_MSGBOX,""COL_WHITE"Success!",""COL_GREEN"Great! Your Y_INI system works perfectly. Relog to save your stats!","Ok","");
So, I want to remove the quit, to prevent players getting quitted. also, I want players to save the stats without having to relog, how to do so ?
some helps are very highly appriciated
Re: Need some help regarding some register stuffs -
reckst4r - 24.10.2013
To remove the getting kicked part, simply remove
pawn Код:
if (!response) return Kick(playerid);
Assuming you already have saving somewhere in the gamemode/filterscript, make it into a function, for example
pawn Код:
forward SavePlayer(playerid);
public SavePlayer(playerid)
{
//code..
}
and then make a timer executing it every .. seconds/minutes
Re: Need some help regarding some register stuffs -
Flaken - 26.10.2013
I still don't understand at 2nd part, what do you mean function of it ?
I don't need timer executing, it's ok.