Showing text in range - Printable Version
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Showing text in range -
XwawawaX - 13.08.2008
Hey guys,
I'm making roleplay gamemode,and i want to make simle chat and /me in range.Because currently if i type something in chat it can be seen by all players.Can you help me?
Re: Showing text in range -
Dujma - 13.08.2008
Here you go with /me chat
pawn Код:
if(strcmp(cmd, "/me", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !");
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /me [action]");
return 1;
}
format(string, sizeof(string), "* %s %s", sendername, result);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
printf("%s", string);
}
return 1;
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
This is the solution if you want to have limited distance chat...
Re: Showing text in range -
Septimus314 - 08.04.2010
Quote:
Originally Posted by Dujma
Here you go with /me chat
pawn Код:
if(strcmp(cmd, "/me", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /me [action]"); return 1; } format(string, sizeof(string), "* %s %s", sendername, result); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); printf("%s", string); } return 1; }
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPL E,COLOR_PURPLE);
This is the solution if you want to have limited distance chat...
|
Is this true for normal chat? ie you press t Septimus314 says: sup ?