:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5234) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5238) : error 017: undefined symbol "playerid" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5238) : error 008: must be a constant expression; assumed zero C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5239) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5240) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5241) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5246) : error 029: invalid expression, assumed zero C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5248) : error 021: symbol already defined: "SafeGivePlayerMoney" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5248) : warning 215: expression has no effect C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5248) : error 001: expected token: ";", but found ")" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18111) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18141) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18240) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18267) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18303) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18461) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18487) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18515) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(18544) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(38771) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(38789) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(41945) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(64693) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(67023) : warning 219: local variable "price" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(76859) : error 021: symbol already defined: "SafeGivePlayerMoney" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Errors.
if(WantedPoints[playerid] >= 1) { //if(gTeam[killerid] == 2 && CrimInRange(30.0, playerid,killerid)) //{ new price = WantedPoints[playerid] * 100; if(PlayerInfo[killerid][pMembro] == 1 || PlayerInfo[killerid][pLider] == 1) if(PlayerInfo[killerid][pMembro] == 2 || PlayerInfo[killerid][pLider] == 2) if(PlayerInfo[killerid][pMembro] == 3 || PlayerInfo[killerid][pLider] == 3) { format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price); GameTextForPlayer(killerid, gstring, 5000, 1); ConsumingMoney[killerid] = 1; SafeGivePlayerMoney(killerid, price / 2); PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0); SafeGivePlayerMoney(playerid, - price); PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180); format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Cadeia, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price); SendClientMessage(playerid, COLOR_LIGHTRED, gstring); WantedPoints[playerid] = 0; SetPlayerWantedLevel(playerid, 0); PlayerInfo[playerid][pDrogas] = 0; PlayerInfo[playerid][pDrogas2] = 0; PlayerInfo[playerid][pDrogas3] = 0; PlayerInfo[playerid][pMats] = 0; }
if(WantedPoints[playerid] >= 1){
new price = WantedPoints[playerid] * 100;
if(PlayerInfo[killerid][pMembro] == 1 || PlayerInfo[killerid][pLider] == 1)
if(PlayerInfo[killerid][pMembro] == 2 || PlayerInfo[killerid][pLider] == 2)
if(PlayerInfo[killerid][pMembro] == 3 || PlayerInfo[killerid][pLider] == 3){
format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
GameTextForPlayer(killerid, gstring, 5000, 1);
ConsumingMoney[killerid] = 1;
SafeGivePlayerMoney(killerid, price / 2);
PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(playerid, - price);
PlayerInfo[playerid][pJailed] = 1;
PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Cadeia, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
WantedPoints[playerid] = 0;
SetPlayerWantedLevel(playerid, 0);
PlayerInfo[playerid][pDrogas] = 0;
PlayerInfo[playerid][pDrogas2] = 0;
PlayerInfo[playerid][pDrogas3] = 0;
PlayerInfo[playerid][pMats] = 0;
}
}
if(WantedPoints[playerid] >= 1)
{
if(gTeam[killerid] == 2 && CrimInRange(30.0, playerid, killerid))
{
new preco = WantedPoints[playerid] * 100;
if(PlayerInfo[killerid][pMembro] == 1 || PlayerInfo[killerid][pLider] == 1
|| PlayerInfo[killerid][pMembro] == 2 || PlayerInfo[killerid][pLider] == 2
|| PlayerInfo[killerid][pMembro] == 3 || PlayerInfo[killerid][pLider] == 3)
{
format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", preco);
GameTextForPlayer(killerid, gstring, 5000, 1);
ConsumingMoney[killerid] = 1;
SafeGivePlayerMoney(killerid, preco / 2);
PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
SafeGivePlayerMoney(playerid, -preco);
PlayerInfo[playerid][pJailed] = 1;
PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Cadeia, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
WantedPoints[playerid] = 0;
SetPlayerWantedLevel(playerid, 0);
PlayerInfo[playerid][pDrogas] = 0;
PlayerInfo[playerid][pDrogas2] = 0;
PlayerInfo[playerid][pDrogas3] = 0;
PlayerInfo[playerid][pMats] = 0;
}
}
}
C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5234) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5236) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(523 : error 017: undefined symbol "playerid" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(523 : error 008: must be a constant expression; assumed zero C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5239) : error 010: invalid function or declaration C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(5246) : error 029: invalid expression, assumed zero C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(524 : error 021: symbol already defined: "SafeGivePlayerMoney" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(524 : warning 215: expression has no effect C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(524 : error 001: expected token: ";", but found ")" C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(47554) : warning 219: local variable "preco" shadows a variable at a preceding level C:\Users\dani\Desktop\Projeto Brasil Holiday\gamemodes\12 de setembro\rev_2.pwn(76861) : error 021: symbol already defined: "SafeGivePlayerMoney" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 9 Errors. |
new preco; preco = strval(tmp); if(preco < 1 || preco > 20000) return SendClientMessage(playerid, COLOR_GREY, " Ultilize de 1 a 20,000$!"); new Float,Float:y,Float:z; new Float:a; new carid; carid = GetPlayerVehicleID(playerid); GetPlayerName(playerid, playername, sizeof(playername)); GetVehiclePos(carid, x, y, z); GetVehicleZAngle(carid, a); if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid, COLOR_GRAD2, " Vocк nгo estб em um veнculo."); if(PlayerInfo[playerid][pAdmin] < 500000) { |
public SafeGivePlayerMoney(plyid, amounttogive) { ScriptMoneyUpdated[plyid] = 1; new RemoveMoney = ScriptMoney[plyid] + amounttogive; new AddMoney = ScriptMoney[plyid] + amounttogive; new string[20]; format(string, sizeof(string),"$%d",amounttogive); if (amounttogive < 0) { |
if(WantedPoints[playerid] >= 1) { if(gTeam[killerid] == 2 && CrimInRange(30.0, playerid, killerid)) { new preco = WantedPoints[playerid] * 100; if(PlayerInfo[killerid][pMembro] == 1 || PlayerInfo[killerid][pLider] == 1 || PlayerInfo[killerid][pMembro] == 2 || PlayerInfo[killerid][pLider] == 2 || PlayerInfo[killerid][pMembro] == 3 || PlayerInfo[killerid][pLider] == 3) { format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", preco); GameTextForPlayer(killerid, gstring, 5000, 1); ConsumingMoney[killerid] = 1; SafeGivePlayerMoney(killerid, preco / 2); PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0); SafeGivePlayerMoney(playerid, -preco); PlayerInfo[playerid][pJailed] = 1; PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180); format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Cadeia, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price); SendClientMessage(playerid, COLOR_LIGHTRED, gstring); WantedPoints[playerid] = 0; SetPlayerWantedLevel(playerid, 0); PlayerInfo[playerid][pDrogas] = 0; PlayerInfo[playerid][pDrogas2] = 0; PlayerInfo[playerid][pDrogas3] = 0; PlayerInfo[playerid][pMats] = 0; } } } |