[ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 14.10.2013
I want my announcement style like this:
please help me!
My code:
Код:
dcmd_announce(playerid,params[]) {
if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) {
if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>");
CMDMessageToAdmins(playerid,"ANNOUNCE");
TextDrawSetString(Announce, params);
TextDrawShowForAll(Announce);
AnnTick = GetTickCount();
return GameTextForAll(params,4000,3);
} else return SendClientMessage(playerid,red,"Unknown command. Type /cmds to see a list of available commands.");
}
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
InglewoodRoleplay - 14.10.2013
You have to provide a bit of code for us to be able to help you.
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
DanishHaq - 14.10.2013
Do you want to be using text draws or just standard game text's? Be more specific when posting these topics so we understand exactly what you want.
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 14.10.2013
i want when i type my /announce command it shud be announce [text] and the text shud come up like the one i showed in screenshot . also my code is below the screenshot i posted it.
when i type announce [text] it comes up in different style from my code not like the one I showed in screenshot. I want to make it come like that
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
DanishHaq - 14.10.2013
pawn Код:
dcmd_announce(playerid,params[])
{
if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid))
{
if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>");
CMDMessageToAdmins(playerid,"ANNOUNCE");
return GameTextForAll(params, 9000, 0);
} else return SendClientMessage(playerid,red,"Unknown command. Type /cmds to see a list of available commands.");
}
You still didn't say whether you wanted a game text or a text draw, try that and see if you like it.
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 14.10.2013
gametext
ok lemme try this
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 14.10.2013
but i want the colour of it in white not yellow
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
DanishHaq - 14.10.2013
Quote:
Originally Posted by lottoboy
but i want the colour of it in white not yellow
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pawn Код:
dcmd_announce(playerid,params[])
{
if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid))
{
if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>");
CMDMessageToAdmins(playerid,"ANNOUNCE");
new string[100];
format(string, sizeof(string), "~w~%s", params);
return GameTextForAll(string, 9000, 0);
} else return SendClientMessage(playerid,red,"Unknown command. Type /cmds to see a list of available commands.");
}
Sorry, I forgot you wanted that :P, here you go.
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 14.10.2013
thanks!! its perfect works now great
Re: [ANNOUNCEMENT STYLE HELP] I need help fixing my announcement command style! -
lottoboy - 15.10.2013
Quote:
Originally Posted by DanishHaq
pawn Код:
dcmd_announce(playerid,params[]) { if(PlayerInfo[playerid][Level] >= 1 || IsPlayerAdmin(playerid)) { if(!strlen(params)) return SendClientMessage(playerid,red,"USAGE: /announce <text>"); CMDMessageToAdmins(playerid,"ANNOUNCE"); new string[100]; format(string, sizeof(string), "~w~%s", params); return GameTextForAll(string, 9000, 0); } else return SendClientMessage(playerid,red,"Unknown command. Type /cmds to see a list of available commands."); }
Sorry, I forgot you wanted that :P, here you go.
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theres a problem now with this code, sometimes it announces two times, please help me again