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[HELP]For OnplayerText - Printable Version

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+--- Thread: [HELP]For OnplayerText (/showthread.php?tid=468913)



[HELP]For OnplayerText - donhu789 - 11.10.2013

pawn Код:
if(PlayerInfo[playerid][Level] >= 0) {
        new string[128];
        format(string,sizeof(string),"»%s »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
        SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
        printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
        SendClientMessageToAll(GetPlayerColor(playerid),string);
        return 0;
    }

How i Can make 1 more For Level 1 ? but It else To make if player admin talking too :\

like Regular player Say John: oh hi

And Admin Say John[ADMIN]: Hi

Can anyone Show my how ?


Re: [HELP]For OnplayerText - EiresJason - 11.10.2013

Is this what you want?

pawn Код:
if(PlayerInfo[playerid][Level] == 0)
{
    new string[128];
    format(string,sizeof(string),"»%s »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
    SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
    printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
    SendClientMessageToAll(GetPlayerColor(playerid),string);
    return 0;
}
else if(PlayerInfo[playerid][Level] >= 1)
{
    new string[128];
    format(string,sizeof(string),"»%s[ADMIN] »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
    SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
    printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
    SendClientMessageToAll(GetPlayerColor(playerid),string);
    return 0;
}



Re: [HELP]For OnplayerText - donhu789 - 11.10.2013

hmmm Let My Try it


Re: [HELP]For OnplayerText - donhu789 - 11.10.2013

ok It Works But How i add more For more level ?


Re: [HELP]For OnplayerText - EiresJason - 11.10.2013

Follow this format. It will allow you to add/remove to/from it as you wish. Read the comments.
pawn Код:
if(PlayerInfo[playerid][Level] == 0)
{
    new string[128];
    format(string,sizeof(string),"»%s »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
    SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
    printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
    SendClientMessageToAll(GetPlayerColor(playerid),string);
    return 0;
}
else if(PlayerInfo[playerid][Level] >= 1)
{
    new string[128];
    format(string,sizeof(string),"»%s[ADMIN] »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
    SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
    printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
    SendClientMessageToAll(GetPlayerColor(playerid),string);
    return 0;
}
else if(PlayerInfo[playerid][Level] >= 2 && PlayerInfo[playerid][Level] < 4) //if the player's level is greater or equal to 2 AND less than 4. Basically: Is the player's level 2 or 3.
{
    new string[128];
    format(string,sizeof(string),"»%s[Senior Admin] »[%i]: {FFFFFF}%s",PlayerName2(playerid),playerid,text);
    SetPlayerChatBubble(playerid, text, 0xFFFFFFFF, 100.0, 10000);
    printf("»%s »[%i]: %s", PlayerName2(playerid),playerid,text);
    SendClientMessageToAll(GetPlayerColor(playerid),string);
    return 0;
}



Re: [HELP]For OnplayerText - donhu789 - 11.10.2013

OK realy Thank You I Reped you


Re: [HELP]For OnplayerText - EiresJason - 11.10.2013

Np