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Vehicle's spawning the wrong way - Printable Version

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+--- Thread: Vehicle's spawning the wrong way (/showthread.php?tid=468784)



Vehicle's spawning the wrong way - James Bob - 10.10.2013

Well I've recently changed the govvehicles cords around and now they're spawning like this:





pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,0.00000000,0,0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,0.00000000,0,0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,0.00000000,0,0,VEHICLE_RESPAWN); // Premier



Re: Vehicle's spawning the wrong way - Blast3r - 10.10.2013

pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.5468759,90.00000000,0,0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,90.00000000,0,0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,90.00000000,0,0,VEHICLE_RESPAWN); // Premier
Try that or:

pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,270.00000000,0,0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,270.00000000,0,0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,270.00000000,0,0,VEHICLE_RESPAWN); // Premier
I moved the roatation on them, the first one is 90 and second one is 270, one of them should move it to the right way.

EDIT: Edited, made a mistake, I changed the color, not the rotation.


Re: Vehicle's spawning the wrong way - EiresJason - 10.10.2013

Quote:
Originally Posted by Blast3r
Посмотреть сообщение
pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,0.00000000,0,90.0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,0.00000000,0,90.0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,0.00000000,0,90.0,VEHICLE_RESPAWN); // Premier
Try that or:

pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,0.00000000,0,270.0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,0.00000000,0,270.0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,0.00000000,0,270.0,VEHICLE_RESPAWN); // Premier
I moved the roatation on them, the first one is 90 and second one is 270, one of them should move it to the right way.
That's the colors. The Facing Angle comes after the Z position.
pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Premier



Re: Vehicle's spawning the wrong way - Blast3r - 10.10.2013

Quote:
Originally Posted by EiresJason
Посмотреть сообщение
That's the colors. The Facing Angle comes after the Z position.
pawn Код:
GovVehicles[0] = AddStaticVehicleEx(426,1498.132324,-1737.751220,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Premier
    GovVehicles[1] = AddStaticVehicleEx(409,1488.212280,-1737.698486,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Stretch
    GovVehicles[2] = AddStaticVehicleEx(426,1471.073120,-1737.854492,13.546875,270.0,0,0,VEHICLE_RESPAWN); // Premier
Oh, whoops, wasn't paying attention, my bad :O


Re: Vehicle's spawning the wrong way - EiresJason - 10.10.2013

Hehe


Re: Vehicle's spawning the wrong way - James Bob - 10.10.2013

Edit: I'm an idiot - fixed.


Re: Vehicle's spawning the wrong way - EiresJason - 10.10.2013

Replace MODELID with the vehicle's model, so it would be 409.
pawn Код:
GovVehicles[1] = AddStaticVehicleEx(MODELID,1481.042846,-1737.547607,13.546875,90.0,0,0,VEHICLE_RESPAWN); //stretch
So:
pawn Код:
GovVehicles[1] = AddStaticVehicleEx(409,1481.042846,-1737.547607,13.546875,90.0,0,0,VEHICLE_RESPAWN); //stretch
EDIT: Hehe.