if(GetPlayerScore(playerid) < 500) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 300 Score To Use /Gpack1");
if(GetPlayerScore(playerid) < Change this to Any Score u want) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 300 Score To Use /Gpack1");
if(GetPlayerScore(playerid) < 9999) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 300 Score To Use /Gpack1");
/****************************************
| NoFeAr |
| Extreme Weapon system |
****************************************/
#include <a_samp>
#include <zcmd>
#define COLOR_RED 0xFF0000
#define COLOR_BLACK 0x000000
#define COLOR_GREEN 0x00FF00
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Extreme Weapon system by NoFeAr loaded ");
print("--------------------------------------\n");
return 1;
}
CMD:gpack3(playerid, params[])
{
if(GetPlayerScore(playerid) < 2000) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 2000 Score To Use /Gpack3");
GivePlayerWeapon(playerid, 9, 9999);
GivePlayerWeapon(playerid, 24, 50);
GivePlayerWeapon(playerid, 26, 100);
GivePlayerWeapon(playerid, 32, 200);
GivePlayerWeapon(playerid, 31, 300);
GivePlayerWeapon(playerid, 34, 200);
GivePlayerWeapon(playerid, 46, 5);
GivePlayerWeapon(playerid, 42, 500);
GivePlayerWeapon(playerid, 16, 10);
SendClientMessage(playerid, COLOR_GREEN, "You Have Succesfully Got Gunpack3 Weapon Are:");
SendClientMessage(playerid, COLOR_BLACK, "Swan-Off || Ammo - 100");
SendClientMessage(playerid, COLOR_BLACK, "Chainsaw || Ammo - 9999");
SendClientMessage(playerid, COLOR_BLACK, "Deagle || Ammo - 50 ");
SendClientMessage(playerid, COLOR_BLACK, "Sniper-Rifle || Ammo - 200");
SendClientMessage(playerid, COLOR_BLACK, "Grenade || Ammo - 16");
SendClientMessage(playerid, COLOR_BLACK, "M4 || Ammo - 300");
SendClientMessage(playerid, COLOR_BLACK, "Paracute Ammo - 5");
SendClientMessage(playerid, COLOR_BLACK, "Fire Extinguisher || Ammo - 500");
SendClientMessage(playerid, COLOR_BLACK, "Tec-9 || Ammo - 200");
return 1;
}
CMD:gpack2(playerid, params[])
{
if(GetPlayerScore(playerid) < 1000) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 550 Score To Use /Gpack2");
GivePlayerWeapon(playerid, 7, 9999);
GivePlayerWeapon(playerid, 23, 250);
GivePlayerWeapon(playerid, 27, 500);
GivePlayerWeapon(playerid, 30, 470);
GivePlayerWeapon(playerid, 41, 500);
SendClientMessage(playerid, COLOR_GREEN, "You Have Succesfully Used /Gpack2 Weapon Are:");
SendClientMessage(playerid, COLOR_BLACK, "Pool Cue || Ammo - 9999");
SendClientMessage(playerid, COLOR_BLACK, "Silenced 9mm || Ammo - 250");
SendClientMessage(playerid, COLOR_BLACK, "CombatShoutGun || Ammo - 500");
SendClientMessage(playerid, COLOR_BLACK, "AK-47 || Ammo - 470");
SendClientMessage(playerid, COLOR_BLACK, "Spraycan || Ammo - 500");
return 1;
}
CMD:gpack1(playerid, params[])
{
if(GetPlayerScore(playerid) < 500) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 300 Score To Use /Gpack1");
GivePlayerWeapon(playerid, 29, 350);
GivePlayerWeapon(playerid, 25, 250);
GivePlayerWeapon(playerid, 4, 9999);
SendClientMessage(playerid, COLOR_GREEN, "You Have Succesfully Used /Gpack1 Weapon Are:");
SendClientMessage(playerid, COLOR_BLACK, "MP5 || Ammo - 350");
SendClientMessage(playerid, COLOR_BLACK, "Shotgun || Ammo - 250");
SendClientMessage(playerid, COLOR_BLACK, "Knife || Ammo - 9999");
return 1;
}
|
Woooooooooooow!!!! I am going to add it in my server!!! AWESOME!!!!
|
Hope ur Players Like it xD Any More Comments
Anymore comments
|
Not really the best tutorial.
You forgot to edit the text. For an example: if(GetPlayerScore(playerid) < 9999) return SendClientMessage(playerid, COLOR_RED, "ERROR:You Don't Have 300 Score To Use /Gpack1"); It wouldn't make sense if the player has let's say 9998 score and it suddenly says "You don't have 300 score ...." |