CMD:freeze(playerid,params[])
{
new id, targetid;
new PlayerName[24], str_[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(pInfo[playerid][pAdminLevel]> 1 ) return 0;
if(sscanf(params,"u",id)) return SendClientMessage(playerid,COLOR_RED1,"[ ! ] USAGE: /freeze [playerid]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[ ! ] Invalid Player ID");
format(str_, sizeof(str_), "[ ! ] %s has Freeze you !", PlayerName);
SendClientMessage(targetid, COLOR_RED1, str_);
TogglePlayerControllable(id,0);
return 1;
}
CMD:freeze(playerid,params[])
{
new id;
new PlayerName[24], str_[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(pInfo[playerid][pAdminLevel]> 1 ) return 0;
if(sscanf(params,"u",id)) return SendClientMessage(playerid,COLOR_RED1,"[ ! ] USAGE: /freeze [playerid]");
if(!IsPlayerConnected(id)) return SendClientMessage(playerid,COLOR_RED,"[ ! ] Invalid Player ID");
format(str_, sizeof(str_), "[ ! ] %s has Freeze you !", PlayerName);
SendClientMessage(id, COLOR_RED1, str_);
TogglePlayerControllable(id,0);
return 1;
}
And Another Problem is, When I set Skin of someplayer, His running style changed and When I set back to "0", They got their running style back with normal.
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OnGameModeInIt
UsePlayerPedAnims();
And Another Problem is, When I set Skin of someplayer, His running style changed and When I set back to "0", They got their running style back with normal.
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UsePlayerPedAnims();
CMD:freezeall(playerid,params[])
{
if(pInfo[playerid][pAdminLevel]> 1 )
{
for(new i; i<MAX_PLAYERS; i++)
{
TogglePlayerControllable(i,0);
}
new p_Name[24],str[128];
GetPlayerName(playerid,p_Name,24);
format(str,sizeof(str),"Admin %s[%d] has freezed all players",p_Name,playerid);
SendClientMessageToAll(-1,str);
}
else SendClientMessage(playerid, COLOR_BRIGHTRED, "You're not authorized to use this command.");
return 1;
}
CMD:respawn(playerid, params[])
{
new id, targetid;
new PlayerName[24], str_[128];
GetPlayerName(playerid, PlayerName, sizeof(PlayerName));
if(sscanf(params,"u",id)) return SendClientMessage(playerid,COLOR_RED1,"[ ! ] USAGE: /respawn [playerid]");
format(str_, sizeof(str_), "[ ! ] %s has respawned you !", PlayerName);
SendClientMessage(targetid, COLOR_RED1, str_);
SetPlayerPos(targetid, 1721.9911,-1608.1677,13.5469);
SetPlayerInterior(id, 0);
return 1;
}
CMD:respawn(playerid, params[])
{
new id, targetid, PlayerName[24], str_[62];
GetPlayerName(playerid, PlayerName, 24);
if(sscanf(params,"u",id)) return SendClientMessage(playerid,COLOR_RED1,"[ ! ] USAGE: /respawn [playerid]");
format(str_, 62), "[ ! ] %s has respawned you !", PlayerName);
SendClientMessage(id, COLOR_RED1, str_);
SetPlayerPos(id, 1721.9911,-1608.1677,13.5469);
return SetPlayerInterior(id, 0);
}