The creation of Infernus maps - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: The creation of Infernus maps (
/showthread.php?tid=466052)
The creation of Infernus maps -
knackworst - 25.09.2013
Hello
This is not really scripting related but more mapping related.
Anyways I've seen some infernus maps lately (if you don't know what I mean, those maps that use mainly the carshed object, and where you drive with an infernus on jumps loops etc...)
So I was wondering, how do you - creators of those maps - do that?
Are there any plugins used or?
(I tried making a maths function to create some parts of the roads but it wasn't accurate enough :/)
I doubt if many people will answer this, since not many people make these maps, but I can give it a shot
Thanks in advance =)
Re: The creation of Infernus maps -
iZN - 25.09.2013
Well they're made through MTA:SA with great wastage of time. I know you're talking about 'infernus paradise' if I am not right. Loops can be created by this:
http://bnoise.bn.funpic.org/upload/mta/
Re: The creation of Infernus maps -
knackworst - 25.09.2013
Yes I know MTA map editor very well, anyways thanks for the app you gave me, I think that can help me out =)