INVALID_TEXT_DRAW for PlayerTextDraw - Printable Version
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+--- Thread: INVALID_TEXT_DRAW for PlayerTextDraw (
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INVALID_TEXT_DRAW for PlayerTextDraw -
Grimrandomer - 24.09.2013
Well,
pawn Код:
new PlayerText:textDr[MAX_PLAYERS][5];
....
for (new p=0; p<5; p++) {
tdSpeedo_bar[....][p] = INVALID_TEXT_DRAW;
}
gives me "warning 213: tag mismatch"
I couldn't find the INVALID_TEXT_DRAW equivalent for PlayerTextDraws, if anyone knows, greatly appreciated.
Grim.
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
iZN - 24.09.2013
EDIT: Sorry, couldn't get your question.
You've to add _: before the textdraw variable to prevent the tag mismatch
Example:
pawn Код:
if(_:TextdrawVar == INVALID_TEXT_DRAW) {
}
If that doesn't helps, than I'm sorry.
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
-Prodigy- - 24.09.2013
pawn Код:
tdSpeedo_bar[....][p] = _:INVALID_TEXT_DRAW;
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
Grimrandomer - 24.09.2013
Thanks for the tip for hiding the compiler errors, shame there is not an invalid id for player text draws
Edit:
Does not seem to hide the errors, still getting tag mismatch.
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
iZN - 24.09.2013
Try?
pawn Код:
#undef INVALID_TEXT_DRAW
#define INVALID_TEXT_DRAW Text:0xFFFF
Also change that _: to Text:
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
Misiur - 24.09.2013
pawn Код:
tdSpeedo_bar[....][p] = PlayerText:INVALID_TEXT_DRAW;
Re: INVALID_TEXT_DRAW for PlayerTextDraw -
Grimrandomer - 24.09.2013
Quote:
Originally Posted by Misiur
pawn Код:
tdSpeedo_bar[....][p] = PlayerText:INVALID_TEXT_DRAW;
|
Worked a treat, thanks