Hello guys I have found this little script that kicks people when doing the swiming motion in air I think but I need it to ban people can someone please help me out on re-editing it
Код:
#define FILTERSCRIPT
#include <a_samp>
new timer[MAX_PLAYERS];
new savetp[MAX_PLAYERS];
new dives[MAX_PLAYERS];
/*
native SetPlayerPosition(pid,Float:X,Float:Y,Float:Z);
*/
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print(" Antifly");
return 1;
}
#else
main()
{
}
#endif
public OnPlayerConnect(playerid)
{
dives[playerid] = 0;
return 1;
}
public OnPlayerUpdate(playerid)
{
if(GetPlayerAnimationIndex(playerid))
{
new animlib[32];
new animname[32];
GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);
if(strcmp(animlib, "SWIM", true) == 0)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
if(Z >= 8.45)
{
if(!IsPlayerInRangeOfPoint(playerid,37.85,1964.0404,-1199.6774,17.4400))
{
dives[playerid] = 1;
}
}
}
GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32);
if(strcmp(animname, "FALL_FALL", true) == 0)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
SetPVarFloat(playerid,"Float",Z);
SetTimer("Checkhim",1200,false);
}
}
new index = GetPlayerAnimationIndex(playerid);
if(index >= 958 && index <= 962)
{
if(GetPlayerWeapon(playerid) != 46)
{
dives[playerid] = 1;
}
}
if(dives[playerid] == 1)
{
SendClientMessage(playerid,0xC30000FF,"You are banned Reason: Flyhack");
Ban(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerAdmin(i))
{
new string[100];
new name[100];
format(string,sizeof(string),"%s has been banned Reason: Flyhack",GetPlayerName(playerid,name,sizeof(name)));
SendClientMessage(i,0xC30000FF,string);
}
}
}
return 1;
}
stock SetPlayerPosition(pid,Float:X,Float:Y,Float:Z)
{
savetp[pid] = 1;
SetPlayerPos(pid,X,Y,Z);
KillTimer(timer[pid]);
timer[pid] = SetTimer("remtp",15000,false);
}
forward remtp(playerid);
public remtp(playerid)
{
savetp[playerid] = 0;
return 1;
}
forward Checkhim(playerid);
public Checkhim(playerid)
{
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid,X,Y,Z);
if(Z > GetPVarFloat(playerid,"Float"))
{
if(savetp[playerid] != 1)
{
dives[playerid] = 1;
}
}
return 1;
}
It already bans them onto samp.ban, doesn't kick.
I know but I tested it out and I was banned it atually let me back in and I edited those thinking that it might work but it didnt try it out for yourselfs but it wont work