else if(IsNGVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 7) { new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0], pos[1], pos[2]); SendClientMessage(playerid, COLOR_ORANGE, " You can't start the engine as it belongs to the NG."); } |
else if(IsNGVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 7 && 8 && 3 && 4) { new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); SetPlayerPos(playerid, pos[0], pos[1], pos[2]); SendClientMessage(playerid, COLOR_ORANGE, " You can't start the engine as it belongs to the NG."); } |
else if(IsNGVehicle(vehicleid) && PlayerInfo[playerid][pFac] != 7 && PlayerInfo[playerid][pFac] != 8 && PlayerInfo[playerid][pFac] != 3 && PlayerInfo[playerid][pFac] != 4)
{
new Float:pos[3];
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
SetPlayerPos(playerid, pos[0], pos[1], pos[2]);
SendClientMessage(playerid, COLOR_ORANGE, " You can't start the engine as it belongs to the NG.");
}