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PlayerFacingAngle? - Printable Version

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+--- Thread: PlayerFacingAngle? (/showthread.php?tid=465244)



PlayerFacingAngle? - CesarLT - 21.09.2013

Hello everyone, I am having trouble with my spawn point.
I've mapped it and made everything fine, but when I enter the game, my character looks to the right. (Even tho I /saved it right.)
This is how it looks like.



How can I make the player face the camera itself?

This is the code:
pawn Код:
SetPlayerPos(playerid, -674.9565,2043.4287,78.4994);
    SetPlayerCameraPos(playerid, -675.2801,2041.1069,78.4994);
    SetPlayerCameraLookAt(playerid, -674.9565,2043.4287,78.4994);
Thanks in advance.


Re: PlayerFacingAngle? - Konstantinos - 21.09.2013

You have set only X, Y, Z for the class selection. Open the savedpositions.txt and goto the line you saved before. Copy the parameter for the angle and do:
pawn Код:
SetPlayerFacingAngle(playerid, angle_here);



Re: PlayerFacingAngle? - Dragonsaurus - 21.09.2013

Go to your saved position (The one you did with /save) and copy the 5th number.
Under SetPlayerPos write:
pawn Код:
SetPlayerFacingAngle(playerid, number); // Replace the "number" with the number copied from the saved position
Edit: Known reason.


Re: PlayerFacingAngle? - CesarLT - 21.09.2013

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
You have set only X, Y, Z for the class selection. Open the savedpositions.txt and goto the line you saved before. Copy the parameter for the angle and do:
pawn Код:
SetPlayerFacingAngle(playerid, angle_here);
Thanks...again lol.

Quote:
Originally Posted by Dragonsaurus
Посмотреть сообщение
Go to your saved position (The one you did with /save) and copy the 5th number.
Under SetPlayerPos write:
pawn Код:
SetPlayerFacingAngle(playerid, number); // Replace the "number" with the number copied from the saved position
Edit: Known reason.
Thank you!