MakeDynamicObject Range... - Printable Version
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+--- Thread: MakeDynamicObject Range... (
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MakeDynamicObject Range... -
yaron0600 - 18.09.2013
How can I make the range here please?
Код:
MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed);
Re: MakeDynamicObject Range... -
DanishHaq - 18.09.2013
Range for what? Using the
pawn Код:
Float:x, Float:y, Float:z;
it will move the object to those coordinates with a nice animation too, and using the
will set how fast/slow it goes.
Re: MakeDynamicObject Range... -
alinategh - 18.09.2013
range? range of what? that's for moving the dynamic object to the specific point with the specific speed
Re: MakeDynamicObject Range... -
DanishHaq - 18.09.2013
Quote:
Originally Posted by alinategh
range? range of what? that's for moving the dynamic object to the specific point with the specific speed
|
Yes thank you for replicating my answer but dumbing it down.
Re: MakeDynamicObject Range... -
yaron0600 - 18.09.2013
I meant, U can do it in radius of 5 meters, to open the gate, how can I do that?
Re: MakeDynamicObject Range... -
DanishHaq - 18.09.2013
Quote:
Originally Posted by yaron0600
I meant, U can do it in radius of 5 meters, to open the gate, how can I do that?
|
Use IsPlayerInRangeOfPoint. For example:
pawn Код:
if(IsPlayerInRangeOfPoint(playerid, Float:range, Float:x, Float:y, Float:z); /* these x y z
will be the position of the gate, and the range will be how far the player should be.*/
{
MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed); /* move the
object to the new coordinates*/
}
Re: MakeDynamicObject Range... -
alinategh - 18.09.2013
Quote:
Originally Posted by DanishHaq
Yes thank you for replicating my answer but dumbing it down.
|
Uh, what's the rush man...I got your reply when i just replied my own one, you were faster.