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Little help +REP - Printable Version

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+--- Thread: Little help +REP (/showthread.php?tid=464668)



Little help +REP - Inn0cent - 18.09.2013

~Removed


Respuesta: Little help +REP - BecksLennon - 18.09.2013

What did you mean?, Do not understand your English


Re: Little help +REP - alinategh - 18.09.2013

You're trying to make a "TextDraw Sequence" okay... Just Create the TextDraws and show the first TextDraw to the player, then OnPlayerKeyStateChange, if he presses key Y (KEY_YES) then destroy the first one and show the second one and so on...


Re: Little help +REP - Elmin - 18.09.2013

you can try something like this, i didnt tested it, but work with it to have correct order when pressing key yes and key no

Код:
	new page[MAX_PLAYERS]
	if(newkeys == KEY_YES )
	{
	    page[playerid]++;
	    if(page[playerid]== 1)
	        	format(fString,sizeof(fString),"~w~your text here");
		else if(page[playerid]== 2)
		    format(fString,sizeof(fString),"~w~your text here 2");
		else if(page[playerid]== 3)
		    format(fString,sizeof(fString),"~w~your text here 2");
		else if(page[playerid]== 4)
		    format(fString,sizeof(fString),"~w~your text here 2"),

        
	}
	if(newkeys == KEY_NO )
	{
	    page--;
	    if(page[playerid]== 4)
	        	format(fString,sizeof(fString),"~w~your text here");
		else if(page[playerid]== 3)
		    format(fString,sizeof(fString),"~w~your text here 2");
		else if(page[playerid]== 2)
		    format(fString,sizeof(fString),"~w~your text here 3");
		else if(page[playerid]== 1)
		    format(fString,sizeof(fString),"~w~your text here 4"), page = 0;

	}
    TextDrawSetString(maintext, fString);
i hope it helped you


Re: Little help +REP - Inn0cent - 18.09.2013

....


Re: Little help +REP - Inn0cent - 20.09.2013

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Re: Little help +REP - DavidLuango - 20.09.2013

Can you like be more clear please, I might help you out if I am being able to understand what you're trying to comprehend.