SFSE_defines.pwn(658) : error 001: expected token: "-identifier-", but found "-integer value-" SFSE_defines.pwn(792) : error 001: expected token: "-identifier-", but found "-integer value-" SFSE_textdraws.pwn(327) : error 017: undefined symbol "Debug" SFSE_textdraws.pwn(339) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(351) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(356) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(377) : error 017: undefined symbol "Debug" SFSE_textdraws.pwn(431) : error 035: argument type mismatch (argument 3) SFSE_textdraws.pwn(434) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(435) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(439) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(447) : error 017: undefined symbol "Debug" SFSE_textdraws.pwn(448) : error 035: argument type mismatch (argument 2) SFSE_textdraws.pwn(457) : error 017: undefined symbol "Debug" SFSE_elements.pwn(86) : error 017: undefined symbol "Zones_Enter_Derby" SFSE_elements.pwn(105) : error 035: argument type mismatch (argument 2) SFSE_elements.pwn(106) : error 035: argument type mismatch (argument 2) SFSE_elements.pwn(154) : error 017: undefined symbol "Zones_Leave_Derby" SFSE_elements.pwn(156) : error 017: undefined symbol "Zones_Leave_Fallout" SFSE_elements.pwn(167) : error 035: argument type mismatch (argument 2) SFSE_elements.pwn(168) : error 035: argument type mismatch (argument 2) SFSE_elements.pwn(172) : error 017: undefined symbol "GivePlayerWeaponSet" SFSE_elements.pwn(265) : error 017: undefined symbol "i" SFSE_elements.pwn(265) : warning 215: expression has no effect SFSE_elements.pwn(265) : warning 215: expression has no effect SFSE_elements.pwn(265) : error 001: expected token: ";", but found ")" SFSE_elements.pwn(265) : error 029: invalid expression, assumed zero SFSE_elements.pwn(265) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 26 Errors.
and here are the errors on them lines where the errors are coming from for line 658 new Iterator:DerbySlots<36>; line 792 new Iterator:Player<MAX_PLAYERS>;line 327 Debug(DEBUG_TIMER, "HideMapTextures(%d)", playerid); line 339 datez = GetPVarInt(playerid, C_PVAR_FIST_TD_STATE) - 1; line 351 KillTimer(GetPVarInt(playerid, C_PVAR_FIST_TD_TIMER)), DeletePVar(playerid, C_PVAR_FIST_TD_TIMER); line 356 SetPVarInt(playerid, C_PVAR_FIST_TD_STATE, datez); line 377 Debug(DEBUG_TIMER, "hideHelpTD(%d)", playerid); line 431 PlayerTextDrawSetString(playerid, PlayerInfoTD(playerid), text); line434 if(GetPVarType(playerid, C_PVAR_INFO_TD_SHOWN)) line 435 KillTimer(GetPVarInt(playerid, C_PVAR_INFO_TD_SHOWN)); line 439 SetPVarInt(playerid, C_PVAR_INFO_TD_SHOWN, SetTimerEx("InfoTD_Hide", ms_time, false, C_FORMAT_I, playerid)); line 447 Debug(DEBUG_TIMER, "InfoTD_Hide(%d)", playerid); line 448 DeletePVar(playerid, C_PVAR_INFO_TD_SHOWN); line 457Debug(DEBUG_TIMER, "msgTDswitcher()"); line 86 Zones_Enter_Derby(playerid); line 105 if(GetPVarType(playerid, C_PVAR_FIST_TD_TIMER)) line 106 KillTimer(GetPVarInt(playerid, C_PVAR_FIST_TD_TIMER)), DeletePVar(playerid, C_PVAR_FIST_TD_TIMER); line 154 Zones_Leave_Derby(playerid); line 156 Zones_Leave_Fallout(playerid); line 167 SetPVarInt(playerid, C_PVAR_FIST_TD_TIMER, SetTimerEx("peaceZoneTD_Flash", 250, true, C_FORMAT_I, playerid)); line 168 SetPVarInt(playerid, C_PVAR_FIST_TD_STATE, 4); line 172 ResetPlayerWeapons(playerid), GivePlayerWeaponSet(playerid); 265 if((i = vector_find(VEC_DEATHMATCH_PICKUP_IDS, pickupid)) != -1)
If you get 26 errors it usually means you've got a missing bracket somewhere in your code. Try searching for that.
|
If you have an error with a specific mode that you have downloaded, you will generally get better support from people who know about that mode by posting in the mode's original topic.
|
Well then if the topic is gone, and the author is gone, and given that you haven't once said what mode it is, there's likely nothing anyone can do for you at this point.
|