Two weapons in hands - Printable Version
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+--- Thread: Two weapons in hands (
/showthread.php?tid=464299)
Two weapons in hands -
NeXoR - 16.09.2013
Can anyone give me the code/function of two weapons in hand ?
Re: Two weapons in hands -
Dragonsaurus - 16.09.2013
Put this under OnGameModeInit:
Re: Two weapons in hands -
NeXoR - 16.09.2013
Quote:
Originally Posted by Dragonsaurus
Put this under OnGameModeInit:
|
Doesn't working
Re: Two weapons in hands -
Dragonsaurus - 16.09.2013
It should. Make sure you did it right and recompile.
Quote:
Originally Posted by Wiki
Note: Not using this function causes two-handed weapons to be held in only one hand.
|
pawn Код:
public OnGameModeInit()
{
UsePlayerPedAnims();
return 1;
}
Re: Two weapons in hands -
Kyance - 16.09.2013
If you're talking about the Uzi/Tec-9/Colt-45/sawn-off
Then try this:
public OnPlayerSpawn(playerid)
{
SetPlayerSkillLevel(playerid, WEAPONSKILL_*WEAPON*, 1000);
return 1;
}
-
Resource:
https://sampwiki.blast.hk/wiki/SetPlayerSkillLevel
Re: Two weapons in hands -
Dragonsaurus - 16.09.2013
If it works, you found it by yourself ^_^.
Re: Two weapons in hands -
NeXoR - 16.09.2013
Quote:
Originally Posted by Dragonsaurus
Put this under OnGameModeInit:
|
Quote:
Originally Posted by Kyance
|
Would you give me the exact line for Tec-9 ? Only for this weapon
Re: Two weapons in hands -
Omar55555 - 16.09.2013
man the tutoiral in my signature
Re: Two weapons in hands -
Wizza - 16.09.2013
Quote:
Originally Posted by NeXoR
Would you give me the exact line for Tec-9 ? Only for this weapon
|
He already told you just change "Weapon" to the id of tec9 for example "29"
Re: Two weapons in hands -
Konstantinos - 16.09.2013
Quote:
Originally Posted by NeXoR
Would you give me the exact line for Tec-9 ? Only for this weapon
|
Let's see the parameters:
SetPlayerSkillLevel(playerid, skill, level);
playerid -
The ID of the player to set the weapon skill of.
skill -
The weapon type you want to set the skill of.
level -
The skill level to set for that weapon, ranging from 0 to 999. (A level out of range will max it out)
Weapon Types: (a.k.a skill)
0 - WEAPONSKILL_PISTOL
1 - WEAPONSKILL_PISTOL_SILENCED
2 - WEAPONSKILL_DESERT_EAGLE
3 - WEAPONSKILL_SHOTGUN
4 - WEAPONSKILL_SAWNOFF_SHOTGUN
5 - WEAPONSKILL_SPAS12_SHOTGUN
6 - WEAPONSKILL_MICRO_UZI
7 - WEAPONSKILL_MP5
8 - WEAPONSKILL_AK47
9 - WEAPONSKILL_M4
10 - WEAPONSKILL_SNIPERRIFLE
So, let's get started again.
pawn Код:
SetPlayerSkillLevel(playerid, WEAPONSKILL_MICRO_UZI, 999);
// playerid - the player
// skill - WEAPONSKILL_MICRO_UZI (tec9)
// level - 999 (max)
Was it so difficult?