need little help in keystatechange. - Printable Version
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+--- Thread: need little help in keystatechange. (
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need little help in keystatechange. -
Champ - 14.09.2013
Hello, I got a little problem.
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_ACTION))
{
// My enabled code
}
else if (PRESSED(KEY_ACTION))
{
// My disabled code
}
return 1;
}
when i press action key, it enables. But when i press that key again, it doesn't disable.
Re: need little help in keystatechange. -
iJumbo - 14.09.2013
pawn Код:
new SomeVar[MAX_PLAYERS];
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_ACTION))
{
if(SomeVar[playerid] == 0) {
// My enabled code
SomeVar[playerid] = 1;
} else {
// My disabled code
SomeVar[playerid] = 0;
}
}
return 1;
}
YOu can do like that.. and will be (Tap (activated) Tap (deactivated)
or you can use RELEASED .. check samp wiki for RELEASED
Re: need little help in keystatechange. -
Champ - 14.09.2013
Thank You BRO!
++Rep;