House[home][hPosx] = cache_get_field_content_float(0,"posx"); House[home][hPosy] = cache_get_field_content_float(0,"posy"); House[home][hPosz] = cache_get_field_content_float(0,"posz"); House[home][hCarx] = cache_get_field_content_float(0,"carx"); House[home][hCary] = cache_get_field_content_float(0,"cary"); House[home][hCarz] = cache_get_field_content_float(0,"carz"); House[home][hCara] = cache_get_field_content_float(0,"cara"); House[home][hID] = cache_get_field_content_int(0,"id"); House[home][hOwned] = cache_get_field_content_int(0,"owned"); House[home][hInt] = cache_get_field_content_int(0,"int"); House[home][hCena] = cache_get_field_content_int(0,"cena"); House[home][hOpen] = cache_get_field_content_int(0,"open"); House[home][hKlas] = cache_get_field_content_int(0,"klas"); House[home][hUslugi] = cache_get_field_content_int(0,"uslugi"); cache_get_field_name(0, "owner", House[home][hOwner]);
cache_get_field_content(0, "owner", House[home][hOwner]);
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cache_get_field_content(0, "owner", House[home][hOwner], 1, MAX_PLAYER_NAME);
cache_get_field_content(0, "owner", House[home][hOwner]);
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Попробуй так:
pawn Код:
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