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Vehicle Respawner - Printable Version

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+--- Thread: Vehicle Respawner (/showthread.php?tid=462763)



Vehicle Respawner - martoivanov - 08.09.2013

I have a /car command with model preview menu in a FS. When i try to respawn all vehicles, only these which are in the GM are respawned? Can someone help me? I want to respawn the cars in the FS too
pawn Код:
if(strcmp(cmd, "/respawnallcars", true) == 0) {
            new bool:vehicleused[MAX_VEHICLES];
            for(new i=0; i < MAX_PLAYERS; i++)
            {
                if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
                {
                    vehicleused[GetPlayerVehicleID(i)] = true;
                }
            }
            for(new i=1; i < MAX_VEHICLES; i++)
            {
                if(!vehicleused[i])
                {
                    SetVehicleToRespawn(i);
                }
            }
            SendClientMessage(playerid, 0x32CD32, "balba!");
            SendClientMessageToAll(0x32CD32, "sth!");
        return 1;
        }
The problem is that when i respawn the cars spawned by a dialog menu they are destroyed but from this menu - not


Re: Vehicle Respawner - martoivanov - 08.09.2013

Forget this.. I want to destroy a vehicle with a timer which checks if it is empty or not? Can someone help me?