D:\Documents and Settings\PC\Desktop\RPPG\pawno\ULTRA2.pwn(17409) : warning 202: number of arguments does not match definition
ClearAnimations(playerid);
Dentro disso
[pawn]
  if(WantedPoints[playerid] >= 1)
  {
      new price = WantedPoints[playerid] * 100;
      if(PlayerInfo[killerid][pMembro] == 1 || PlayerInfo[killerid][pLider] == 1)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 1;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Policia Militar, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 2 || PlayerInfo[killerid][pLider] == 2)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 3;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na HQ Brigada Militar, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 3 || PlayerInfo[killerid][pLider] == 3)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 7;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos no Exercito, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 16 || PlayerInfo[killerid][pLider] == 16)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 4;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Policia Civil, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 11 || PlayerInfo[killerid][pLider] == 11)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 5;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na Policia Federal, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 26 || PlayerInfo[killerid][pLider] == 26)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 1;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos na D.E.T.R.A.N, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
if(PlayerInfo[killerid][pMembro] == 29 || PlayerInfo[killerid][pLider] == 29)
      {
        format(gstring, sizeof(gstring), "~w~Suspeito ~r~Morto~n~Bonus~g~R$%d", price);
        GameTextForPlayer(killerid, gstring, 5000, 1);
        ConsumingMoney[killerid] = 1;
        GivePlayerMoney(killerid, price / 2);
        PlayerPlaySound(killerid, 1058, 0.0, 0.0, 0.0);
        GivePlayerMoney(playerid, - price);
        PlayerInfo[playerid][pJailed] = 1;
        PlayerInfo[playerid][pJailTime] = (WantedPoints[playerid])*(180);
        format(gstring, sizeof(gstring), "* Vocк estб preso por %d Segundos no Departamento de Policia, e perdeu R$%d por trocar tiros e fugir dos policiais.", PlayerInfo[playerid][pJailTime], price);
        SendClientMessage(playerid, COLOR_LIGHTRED, gstring);
        WantedPoints[playerid] = 0;
        SetPlayerWantedLevel(playerid, 0);
        PlayerInfo[playerid][pDrogas] = 0;
        PlayerInfo[playerid][pDrogas2] = 0;
        PlayerInfo[playerid][pDrogas3] = 0;
        PlayerInfo[playerid][pMats] = 0;
        if(PlayerCuffed[playerid])
        {
          ClearAnimations(playerid);
          RemovePlayerAttachedObject(playerid,4);
          SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(playerid, 1);
          PlayerCuffed[playerid] = 0;
          PlayerInfo[playerid][pMuted] = 0;
        }
      }
    //}
  }
if(strcmp(cmd, "/desalgemar", true) == 0)
  {
    if(IsPlayerConnected(playerid))
    {
      if(gTeam[playerid] == 2 || IsACop(playerid))
      {
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp)) {
          SendClientMessage(playerid, COLOR_WHITE, "Use: /desalgemar [id]");
          return 1;
        }
        giveplayerid = ReturnUser(tmp);
        if(IsPlayerConnected(giveplayerid))
        {
          if(giveplayerid != INVALID_PLAYER_ID)
          {
            if (ProxDetectorS(8.0, playerid, giveplayerid))
            {
              if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Vocк nгo pode se desalgemar!"); return 1; }
              if(PlayerCuffed[giveplayerid])
              {
                ClearAnimations(giveplayerid);
                RemovePlayerAttachedObject(giveplayerid,4);
                SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_NONE);
                GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
                GetPlayerName(playerid, sendername, sizeof(sendername));
                format(string, sizeof(string), "* Vocк foi desalgemado pelo: %s.", sendername);
                SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
                format(string, sizeof(string), "* Vocк desalgemou %s.", giveplayer);
                SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
                GameTextForPlayer(giveplayerid, "~g~Desalgemado", 2500, 3);
                TogglePlayerControllable(giveplayerid, 1);
                PlayerCuffed[giveplayerid] = 0;
                PlayerInfo[giveplayerid][pMuted] = 0;
              }
              else
              {
                SendClientMessage(playerid, COLOR_GREY, "  Este jogador nгo estб algemado !");
                return 1;
              }
            }
            else
            {
              SendClientMessage(playerid, COLOR_GREY, "  O Jogador estб longe de vocк !");
              return 1;
            }
          }
        }
        else
        {
          SendClientMessage(playerid, COLOR_GREY, "  O Jogador Estб Offline !");
          return 1;
        }
      }
      else
      {
        SendClientMessage(playerid, COLOR_GREY, "  Vocк nгo й PM/PF/PC/Exercito !");
      }
    }
    return 1;
  }
if(strcmp(cmd, "/prender", true) == 0)
  {
    if(IsPlayerConnected(playerid))
    {
      if(IsACop(playerid))
      {
        if(OnDuty[playerid] != 1)
        {
          SendClientMessage(playerid, COLOR_GREY, "  Vocк nгo Bateu o cartгo!");
          return 1;
        }
        if(!PlayerToPoint(5.0, playerid, 268.3327,77.8972,1001.0391) && !PlayerToPoint(5.0, playerid, 1545.4073,-1607.9791,13.3828) && !PlayerToPoint(5.0, playerid, 324.3141,-1496.9177,24.9219) && !PlayerToPoint(5.0, playerid, 920.5212,-1184.8267,16.9766) &&  !PlayerToPoint(5.0, playerid, 218.7284,123.7327,999.0216) && !PlayerToPoint(5.0, playerid, 1545.7220,-1609.4769,13.3828)
        && !PlayerToPoint(5.0, playerid, 1019.6051,-317.6436,73.9922)
        && !PlayerToPoint(5.0, playerid, -1298.8188,490.5014,11.1953) && !PlayerToPoint(5.0, playerid, 264.1557,77.5797,1001.0391) && !PlayerToPoint(5.0, playerid, 1361,175.1075,1003.0234) && !PlayerToPoint(5.0, playerid, 321.8284,315.6733,999.1484) && !PlayerToPoint(5.0, playerid, 916.9683,-1203.0712,16.9832))
        {// Jail spot
          SendClientMessage(playerid, COLOR_GREY, "  Vocк nгo estб perto da cela, nгo pode prender o suspeito !");
          return 1;
        }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        giveplayerid = ReturnUser(tmp);
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new time = strval(tmp);
        if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "  O Tempo nгo pode ser menor que 1 nem maior que 20 !"); return 1; }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new bail = strval(tmp);
        if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "  Fianзa Tem Que ser 0=Nгo ou 1=Sim !"); return 1; }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new bailprice = strval(tmp);
        if(bailprice < 0 || bailprice > 300000) { SendClientMessage(playerid, COLOR_GREY, "  O Preзo nгo pode ser menor que 0 nem maior que R$300000 !"); return 1; }
        new suspect = giveplayerid;
        if(PlayerCuffed[giveplayerid])
        {
          ClearAnimations(giveplayerid);
          RemovePlayerAttachedObject(giveplayerid,4);
          SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(giveplayerid, 1);
          PlayerCuffed[giveplayerid] = 0;
          PlayerInfo[giveplayerid][pMuted] = 0;
        }
if(strcmp(cmd, "/prender", true) == 0)
  {
    if(IsPlayerConnected(playerid))
    {
      if(IsACop(playerid))
      {
        if(OnDuty[playerid] != 1)
        {
          SendClientMessage(playerid, COLOR_GREY, "  Vocк nгo Bateu o cartгo!");
          return 1;
        }
        if(!PlayerToPoint(5.0, playerid, 268.3327,77.8972,1001.0391) && !PlayerToPoint(5.0, playerid, 1545.4073,-1607.9791,13.3828) && !PlayerToPoint(5.0, playerid, 324.3141,-1496.9177,24.9219) && !PlayerToPoint(5.0, playerid, 920.5212,-1184.8267,16.9766) &&  !PlayerToPoint(5.0, playerid, 218.7284,123.7327,999.0216) && !PlayerToPoint(5.0, playerid, 1545.7220,-1609.4769,13.3828)
        && !PlayerToPoint(5.0, playerid, 1019.6051,-317.6436,73.9922)
        && !PlayerToPoint(5.0, playerid, -1298.8188,490.5014,11.1953) && !PlayerToPoint(5.0, playerid, 264.1557,77.5797,1001.0391) && !PlayerToPoint(5.0, playerid, 1361,175.1075,1003.0234) && !PlayerToPoint(5.0, playerid, 321.8284,315.6733,999.1484) && !PlayerToPoint(5.0, playerid, 916.9683,-1203.0712,16.9832))
        {// Jail spot
          SendClientMessage(playerid, COLOR_GREY, "  Vocк nгo estб perto da cela, nгo pode prender o suspeito !");
          return 1;
        }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        giveplayerid = ReturnUser(tmp);
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new time = strval(tmp);
        if(time < 1 || time > 20) { SendClientMessage(playerid, COLOR_GREY, "  O Tempo nгo pode ser menor que 1 nem maior que 20 !"); return 1; }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new bail = strval(tmp);
        if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, "  Fianзa Tem Que ser 0=Nгo ou 1=Sim !"); return 1; }
        tmp = strtok(cmdtext, idx);
        if(!strlen(tmp))
        {
          SendClientMessage(playerid, COLOR_GRAD2, "USE: /prender [id] [tempo (minutos)] [fianca (0=nao 1=sim)] [preco da fianca]");
          return 1;
        }
        new bailprice = strval(tmp);
        if(bailprice < 0 || bailprice > 300000) { SendClientMessage(playerid, COLOR_GREY, "  O Preзo nгo pode ser menor que 0 nem maior que R$300000 !"); return 1; }
        new suspect = giveplayerid;
        if(PlayerCuffed[giveplayerid])
        {
          ClearAnimations(giveplayerid);
          RemovePlayerAttachedObject(giveplayerid,4);
          SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_NONE);
          TogglePlayerControllable(giveplayerid, 1);
          PlayerCuffed[giveplayerid] = 0;
          PlayerInfo[giveplayerid][pMuted] = 0;
        }
        if(IsPlayerConnected(suspect))
        {
          if(GetDistanceBetweenPlayers(playerid,suspect) < 15)
          {
            if(PlayerInfo[playerid][pMembro] == 1 || PlayerInfo[playerid][pLider] == 1)
            {
              GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
              GetPlayerName(playerid, sendername, sizeof(sendername));
              if(WantedPoints[suspect] < 1)
              {
                SendClientMessage(playerid, COLOR_GREY, "  O Jogador deve ter no mнnimo 1 nнvel de procurado!");
                return 1;
              }
              format(string, sizeof(string), "* Vocк Prendeu %s !", giveplayer);
              SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
              //GivePlayerMoney(suspect, -moneys);
              format(string, sizeof(string), "Preso por %s", sendername);
              GameTextForPlayer(suspect, string, 5000, 5);
              ResetPlayerWeaponsEx(suspect);
              if(PlayerInfo[playerid][pMembro]==1||PlayerInfo[playerid][pLider]==1)
              {
                format(string, sizeof(string), "<< Policial Militar %s prendeu o suspeito %s >>", sendername, giveplayer);
                OOCNews(COLOR_LIGHTRED, string);
              }
              SetPlayerInterior(suspect, 6);
              SetPlayerPos(suspect,227.5300,114.2930,999.0156);
              PlayerInfo[suspect][pJailTime] = time * 60;
              if(bail == 1)
              {
                JailPrice[suspect] = bailprice;
                format(string, sizeof(string), "Vocк foi preso por %d Segundos.  Fianзa: R$%d", PlayerInfo[suspect][pJailTime], JailPrice[suspect]);
                SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
              }
              else
              {
                JailPrice[suspect] = 0;
                format(string, sizeof(string), "Vocк foi preso por %d Segundos.  Fianзa: Desativada", PlayerInfo[suspect][pJailTime]);
                SendClientMessage(suspect, COLOR_LIGHTBLUE, string);
              }
              if(PlayerCuffed[giveplayerid])
              {
                ClearAnimations(giveplayerid);
                RemovePlayerAttachedObject(giveplayerid,4);
                SetPlayerSpecialAction(giveplayerid, SPECIAL_ACTION_NONE);
                GameTextForPlayer(giveplayerid, "~g~Desalgemado", 2500, 3);
                TogglePlayerControllable(giveplayerid, 1);
                PlayerCuffed[giveplayerid] = 0;
                PlayerInfo[giveplayerid][pMuted] = 0;
              }
              PlayerInfo[suspect][pJailed] = 1;
              SetPlayerFree(suspect,playerid, "Foi Preso");
              WantedPoints[suspect] = 0;
              SetPlayerWantedLevel(suspect, 0);
              WantAdvogado[suspect] = 1;
              PlayerInfo[suspect][pMuted] = 0;
              TogglePlayerControllable(suspect, 1);
              PlayerCuffed[suspect] = 0;
              PlayerInfo[suspect][pDrogas] = 0;
              PlayerInfo[suspect][pDrogas2] = 0;
              PlayerInfo[suspect][pDrogas3] = 0;
              PlayerInfo[suspect][pMats] = 0;
              return 1;
            }
This function has been modified in SA-MP 0.3b. Documentation for the 0.3b version is below. |
ClearAnimations(playerid, forcesync)