Like the title say. The callback OnPlayerText is not working. When I talk on the server it's default SA-MP chat.
pawn Код:
if (PlayerInfo[playerid][pChatMode] == 0) // By CuervO_NegrO
{
if(gPlayerLogged[playerid] == 0)
{
return 0;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced");
return 0;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
new playercar = GetPlayerVehicleID(playerid);
new y1,m1,d1;
new h1,mi1,s1;
getdate(y1,m1,d1);
gettime(h1,mi1,s1);
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
format(string, sizeof(string), "Admin Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Local Admin): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Local Masked): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 0)
{
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Local): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
}
else
{
if(IsModelAPlane(playercar) || IsModelABike(playercar) || IsModelAHeli(playercar) || IsModelABoat(playercar) || IsModelASpecial(playercar))
{
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
format(string, sizeof(string), "Admin Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Admin Local): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Masked Local): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 0)
{
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "%s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Local): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
}
else
{
if(VehicleWindows[GetPlayerVehicleID(playerid)] == 0)
{
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
format(string, sizeof(string), "(Windows Shut) Admin Says: %s", text);
ProxDetector(10.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Admin Windows Shut): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Windows Shut) Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Masked Windows Shut): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 0)
{
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "(Windows Shut) %s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Windows Shut): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
}
else
{
if(PlayerInfo[playerid][pAdminDuty] == 1)
{
format(string, sizeof(string), "(Windows Open) Admin Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Admin Windows Open): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 1)
{
format(string, sizeof(string), "(Windows Open) Stranger Says: %s", text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Masked Windows Open): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
if(PlayerInfo[playerid][pAdminDuty] == 0 && PlayerInfo[playerid][pMaskuse] == 0)
{
sendername[strfind(sendername,"_")] = ' ';
format(string, sizeof(string), "(Windows Open) %s Says: %s", sendername, text);
ProxDetector(20.0, playerid, string,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK,COLOR_PINK);
format(string, sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s (Windows Open): %s",d1,m1,y1,h1,mi1,s1, sendername, text);
ChatLog(string);
}
}
}
}
return 0;
}
This checks for an underline in the playerid's name. But I used a name that didnt have an underline, thats why the script bugged